Kaj_Sotala comments on The Fundamental Question - Rationality computer game design - Less Wrong Discussion
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Worth mentioning: I haven't played it, but parts of this idea sound like they're already implemented in Phoenix Wright.
I played one of the early Phoenix Wright games, and it was fun, but also mostly a pretty ordinary point-and-click style adventure that just happened to be taking place in a detective context. But the later games in the series might be different?