DaFranker comments on The Fundamental Question - Rationality computer game design - Less Wrong Discussion
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Please join the mailing list. :-)
We should discuss the language used for making the game - I saw people in the earlier game threads recommend Unity, since it makes it easy to develop something for multiple platforms independently.
Wheeeeeeeee!
That page gave me a few new things to look at, such as Haxe, which I've never seen before (despite having played some of the games built on it!) and will be taking a look at.
Past experience with Unity in the developer-friendliness department was not good, especially considering the way it was recommended to me ("Even easier to use than GameMaker, and you'll have a prototype up and running twice as fast!"). There's high chances that it's better than I thought back then or that it has improved considerably, though, considering how many people are using it. I'm quite willing to take another good look at it.