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erratio comments on Open Thread, March 1-15, 2013 - Less Wrong Discussion

3 Post author: Jayson_Virissimo 01 March 2013 12:00PM

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Comment author: erratio 05 March 2013 03:37:13AM *  4 points [-]

Gamification of productivity:https://habitrpg.com/splash.html

I haven't signed up yet because I'm still assessing whether the overhead of filling it out is going to be too much of a trivial inconvenience, but thought some others might be interested. From poking around, it looks like it has a lot of potential but is still a little raw. It has the core game elements firmly in place but lacks the public status/accountability elements of good games (through acheivements/badges) and Fitocracy (through community/public accountability).

UPDATE: signed up, will report back next month

Comment author: ModusPonies 06 March 2013 03:46:38AM 1 point [-]

I've been using it for something like a week and am finding it moderately useful. Its two big advantages are that it hijacks my pathological desire to watch my numbers go up, and the near-complete lack of customization. (When using a calendar, I have to think of when the task is due. When using beeminder, I have to think about how frequently I'll be doing the task. With this, for any possible task, there are no fiddly bits to get in the way of just shutting up and putting it in the list.) The drawbacks are the weak enforcement and the near-complete lack of customization.

Comment author: FiftyTwo 07 March 2013 01:39:06AM 0 points [-]

I've been looking for something like this for a while after success with fitocracy. (I tried to make one myself, but failed due to lack of relevant skills and interest).

Will try it for a week and report back.