If it's worth saying, but not worth its own post (even in Discussion), then it goes here.
Possibly. You're giving me an idea - have a simple game with a few interacting rules drawn randomly from a larger set of interacting rules, and see who figures out how to take advantage of how the rules interact. Remind me to get back to you on this.
Mafia as played online works like that - you have broad expectations, but no idea which roles exist in this specific game.