I suppose Sirlin's response would be to suggest you have a clear idea in your head at the beginning of what you are trying to accomplish; and to try to avoid from changing that objective after the fact in order to save face.
No Sirlin, is very much advocating that games should be about winning. It's one of his key ideas on the philosophy of game design.
No Sirlin, is very much advocating that games should be about winning. It's one of his key ideas on the philosophy of game design.
Lol, he must be a real joy at family events.
Rules: