mare-of-night comments on The Problem of "Win-More" - Less Wrong Discussion
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Can you give additional example of this? I'm looking for parallels elsewhere in life where something is apparently useful, but is only useful in cases where you don't really need it, and nothing leaps to mind.
The idea of building a Minimum Viable Product comes to mind, especially if there's an externally imposed deadline. Some of the timed tests I've done for IT classes seem like purer examples of this than I'd expect to see in the real world - with some types of grading, you can't get a passing grade unless your thing /works/, and extra features don't count for much of anything unless your basic part is working.
The Arctic Expedition thought experiment also sounds similar.