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DanielLC comments on Open thread, 7-14 July 2014 - Less Wrong Discussion

2 Post author: David_Gerard 07 July 2014 07:14AM

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Comment author: Benito 07 July 2014 06:49:50PM 11 points [-]

This is the outline of a conversation that took part no fewer than 14 times on Friday just past, between me and a number of close friends.

"Life is like an RPG. Often, a wise, kind, and and deeply important character (hand gesture to myself) gives a quest item to a lowly, unsuspecting, otherwise plain character (hand gesture to friend). As a result of this, this young character goes on to be a great hero in an important quest.

Now, here with me today, I have a quest item.

For you.

But I can only give it to you if you shake on the following oath; that, once you have finished with this item, when you have taken what you require from it, that then, you too shall find someone for whom this will be of great utility, and pass it along. They must also shake on this oath."

"I will."

Handshake occurs.

"Here is your physical copy of the first 16 and a half chapters of 'Harry Potter and the Methods of Rationality'."

Comment author: DanielLC 07 July 2014 07:25:21PM 3 points [-]

Doesn't the item usually vanish after you finish with it?

Comment author: Benito 08 July 2014 01:43:45AM 3 points [-]

I tested it empirically: some of the friends have already read it and passed it on, so no, not in real life.

Comment author: TylerJay 09 July 2014 09:26:20PM 0 points [-]

Nah, key items sometimes linger in your inventory for the rest of the game and never do anything ever again.