A very quick thought about one type of possible negotiating strategies. A delegate might choose a subset of bills, choose another delegate to approach and offer a usual cake cutting game for two players, when the first delegate divides that subset into two "piles" and allows the second delegate to choose one of them. Then they each would decide how to vote on the bills from their respective "piles" and promise to vote in accordance to each other's decisions.
However, it is not clear to me how these two choices (marked by asterisks) should work. Also, whether the second candidate should be allowed to reject the offer to play a cake cutting game.
edit: A potential flaw. Suppose we have a bill with two possible voting options A_1 and A_2 (e.g. "yes" and "no") with no possibility to introduce a new intermediate option. If a option A is supported by a small enough minority (0.75), this minority would never be able to achieve A (even though they wouldn't know that), and utility difference U_m (A_1) - U_m (A_2) for each m would not matter, only the sign of difference would.
A remark that seems sufficiently distinct to deserve its own comment. At this moment we are only thinking about delegates with "fixed personalities". Should "personality" of a delegate be "recalculated[1]" after each new agreement/trade [2]? Changes would temporary, only within a context of a given set of bills, they would revert to their original "personalities" after the vote. Maybe this could give results that would be vaguely analogous to smoothing a function? This would allow us to have a kind of "persu...
Thanks to ESrogs, Stefan_Schubert, and the Effective Altruism summit for the discussion that led to this post!
This post is to test out Polymath-style collaboration on LW. The problem we've chosen to try is formalizing and analyzing Bostrom and Ord's "Parliamentary Model" for dealing with moral uncertainty.
I'll first review the Parliamentary Model, then give some of Polymath's style suggestions, and finally suggest some directions that the conversation could take.
The Parliamentary Model
The Parliamentary Model is an under-specified method of dealing with moral uncertainty, proposed in 2009 by Nick Bostrom and Toby Ord. Reposting Nick's summary from Overcoming Bias:
In a comment, Bostrom continues:
It's an interesting idea, but clearly there are a lot of details to work out. Can we formally specify the kinds of negotiation that delegates can engage in? What about blackmail or prisoners' dilemmas between delegates? It what ways does this proposed method outperform other ways of dealing with moral uncertainty?
I was discussing this with ESRogs and Stefan_Schubert at the Effective Altruism summit, and we thought it might be fun to throw the question open to LessWrong. In particular, we thought it'd be a good test problem for a Polymath-project-style approach.
How to Polymath
The Polymath comment style suggestions are not so different from LW's, but numbers 5 and 6 are particularly important. In essence, they point out that the idea of a Polymath project is to split up the work into minimal chunks among participants, and to get most of the thinking to occur in comment threads. This is as opposed to a process in which one community member goes off for a week, meditates deeply on the problem, and produces a complete solution by themselves. Polymath rules 5 and 6 are instructive:
It seems to us as well that an important part of the Polymath style is to have fun together and to use the principle of charity liberally, so as to create a space in which people can safely be wrong, point out flaws, and build up a better picture together.
Our test project
If you're still reading, then I hope you're interested in giving this a try. The overall goal is to clarify and formalize the Parliamentary Model, and to analyze its strengths and weaknesses relative to other ways of dealing with moral uncertainty. Here are the three most promising questions we came up with:
The original OB post had a couple of comments that I thought were worth reproducing here, in case they spark discussion, so I've posted them.
Finally, if you have meta-level comments on the project as a whole instead of Polymath-style comments that aim to clarify or solve the problem, please reply in the meta-comments thread.