The allocation of land is, as far as I'm aware, a bit of an unsolved problem in schemes like this, and it is assuredly something you need to solve. Others have pointed out that voting with one's feet is not necessarily going to put pressure on a government to change. In fact, with territory size kept constant, many of the people in positions of power might welcome emigration for the increase in land availability. The enforcing body of natural selection needs to take deliberate steps to ensure that dissatisfying nations actually go away eventually, and by sturgeons law, unless their borders are shrinking, pick any section of land at random, and there will be a 90% chance that the government tasked with optimizing its use for the maximization of human flourishing is shit.
Any solution to the allocation of land will have to deal with constantly shifting borders.
Neighboring governments will have to find ways to agree to border movement.
Anyone on the border ends up being faced with a choice between moving to a neighboring country or losing their home to it. Since the event of a border advancing over one's home will usually go in lockstep with population decreases somewhere else in your nation, a government will often be able to set up some kind of exchange deal, though this will not be a complete solution. The land vacated by malcontented emmigrants/exiles is rarely going to be as valuable as the land being forbidden from a contented citizen who liked their place in the nation well enough to stay.
If you allocate land in proportion to the number of people in each nation, you lock in a certain way of life, precluding potentially valuable experimentation in the feasibility of lifestyles in dense populations or in the joy of lifestyles in sparse settlements. Maybe nations that optimize the joy of a few are, in total, preferable to nations with denser, merely satisfied people? Is it the place of the stewards of national selection to say? Maybe. I'd guess the LW community has probably thought about that moral question quite a lot, did we ever turn up an answer?
It does seem like it would be easiest to just allocate each nation total_habitable_land*(nation_population/total_population)*desired_proportion_of_natural_reserves. Though that does make overpopulation pretty much impossible to deal with. Reproduction booms becomes a problem for neighboring states, and the world at large, but leads to expansion for the states doing it. All the while no state has the authority to do anything about it.
In fact, with territory size kept constant, many of the people in positions of power might welcome emigration for the increase in land availability.
This is true for undeveloped countries where arable land and natural resources are still main economic assets.
It does seem like it would be easiest to just allocate each nation total_habitable_land(nation_population/total_population)desired_proportion_of_natural_reserves.
There is an old tradition of trying to settle territorial disputes based on general idealistic principles. “Legitimacy” was a very popu...
Historically, the evolution of government systems was mainly driven by violence, with invasions and revolutions being the principal agents of selection process. The rules of the game were predetermined by our environment - land was a limited resource, for which our ancestors had to compete, if only to ensure the survival of their descendants.
The 20th century introduced a game changer. As agricultural productivity in developed countries rose by orders of magnitude and natural population growth practically came to a halt, possessing a large territory stopped being a necessity. Countries with little arable land, ultra-high population density and no natural resources can now not only feed their population, but also achieve top living standards. These changes may open a fundamentally different route for societal evolution – one that would not be based on violence or compulsion.
A small thought experiment - imagine what would happen if central governments cede most powers to smaller territorial units:
Unfortunately, there are serious obstacles to the successful implementation of this idea:
Do you think these problems are solvable?