These are the kinds of sci-fi-ish posts that keep me from wanting to become very involved with this site :P
1) RE your collection problem:
Collect what? There is no empirically-validated working model for consciousness, you do not know what you need to collect. (Is a connectome enough? Catalogue of genes expressed in every neuron? Epigenetic regulators of those genes? Post-translational modifications of the gene products? Positional information of where each protein is within a cell, or just the expression level? If you think any of these are dispensable, is there an argument as to why they should be dispensable?)
You don't even know if you should just be collecting a brain. (Gut microbes have massive influence on personality, intellect, and vulnerability to mental illness. The state of the digestive system has giant effects on the state of the CNS. Do you plan to collect your endocrine system too? If you think any of these are dispensable, is there an argument as to why they should be dispensable?)
2) RE your creation problem: In what sense would a simulation of your physiology constitute immortality? We now have exquisitely sophisticated models of weather patterns, but they never ACTUALLY rain. We can describe some interesting aspects of weather mathematically, and make some predictions based upon our simulations, but this does not create weather in any meaningful sense. Similarly, we might one day have a near-complete model of a lung, down to subcellular detail. It won't actually respirate. No real oxygen will be exchanged, some numbers will just be crunched and we can check if the outputs are similar to what real lungs do. Perfectly simulating an organ is VERY different from actually producing what that organ produces. Consciousness is produced by brains. What is the reason to think that simulating a brain will produce actual consciousness or simulating a lung will produce actual respiration? At best this is useful for making predictions about the output, no? If you think that mathematically modeling of consciousness IS sufficient to produce consciousness, what is that argument?
3) RE both collection and creation problems: Pretend that your "collection problem" were well defined, and solved. What is the argument that you'd be able to create or simulate a brain or mind from that static image? Do you think you could form a useful simulation of time varying process in the stock market from a static image of trades at a given instant? Do you think from that set of trades you could derive complex time varying concepts like "trade war" or "inflation", or from a set of synaptic connections you could derive complex time varying processes like "curiosity" or "sense of humor"? Maybe that's possible, but it's not AT ALL clear to me. Why do you think so?
I find discussions like this not worthwhile (if you're not going to get into the actual nitty-gritty specifics, IMO it's better not to get into stuff like this at all, you'll just confuse yourself and other people). But users on this site seem to really like this kind of stuff, so maybe just LW isn't for me :P
I'll start with the positive: I understand that there's a certain "sci-fi bullshit" feel to my original post. I expect that many people will be turned off by the tone of it, and I appreciate the feedback in that regard. If my post comes across as too cosmic and thus causes people to not pay attention to it or dismiss it out of hand, I need to work on that.
But, I really get the sense that you did not actually read the post and simply skimmed it. The three major points that you made were all either thoroughly addressed preemptively in my post, or ...
Edit: Removed intro because it adds no value to the post. Left in for posterity. The vast majority of all ethical and logistical problems revolve around a single inconvenient fact: human beings die unwillingly. "Should we sacrifice one person to save ten?" or "Is it ethical to steal a loaf of bread to feed your starving family?" become irrelevant questions if no one has to die unless they want to. Similarly, almost all altruistic goals have, at their core, the goal of stopping death in some way shape or form.
The question, "How can we permanently prevent death?" is of paramount importance, and not just to Rationalists. So, it should be a surprise to no one that mystics, crackpots, spiritualists and pseudo-scientists of all walks of life have co-opted this quest as their own. The loftiness of the goal, combined with the cosmic implications of its success, combined with the sheer number of irrational people also seeking to achieve the same goal may make it tempting to apply the non-central fallacy and say, "I'm not interested in stopping death; that's something crazy people do."
But it's a fallacy for a reason: there is a rational way to approach the problem. Let's start with a pair of general statements:
The Collection Problem
This problem is most pressing, because once we solve it, it buys us time. Once that data is stored securely, you've dramatically extended your effective timeline. Even if you, personally, happen to die, you've still got a copy of yourself in backup that some future generation will hopefully be able to reconstruct. But, more importantly, this also applies to all of humanity. Once the Collection Problem is solved, everyone can be backed up. As long as you can stay alive until the problem is solved, (especially if you live in a first-world country), you have probably got a pretty good shot at living forever.
The Collection Problem brings to mind a number of non-trivial sub-problems, but they are fairly trivial *in comparison* to the monumental task of scanning a brain (assuming the brain alone is the seat of consciousness) with sufficient fidelity. Such as logistics, data-storage and security, etc.. I don't mean to blithely dismiss the difficulties of these problems. But these are problems that humanity is already solving. Logistics, data-storage, and security are all billion dollar industries.
The Creation Problem
Once the Collection Problem is solved, you have another problem which is how to take that data and do something useful with it. There's a pretty big gap between an architect drawing up a plan for a building and actually creating that building. But, once this problem is resolved, it's very likely that its solution will also make life itself much, much more convenient. Any method that can physically create something as complex as a human brain at-will can almost certainly be adopted to create other things. Food. Clean water. Shelter. etc. Those likely benefits, of course, are orthogonal, but they are a nice cherry on top.
One of the potential solutions to the Creation Problem involves simulations. I won't go into a ton of detail there because that's a pretty significant discussion unto itself, whether life in a simulation is as valid or fulfilling as life in the "real world". For the purposes of this thought exercise though, it is fairly irrelevant. If you consider a simulation to be an acceptable solution, great. If you don't, that's fine too, it just means the Creation Problem will take longer to solve. Either way, it's likely you're going to be in cold storage for quite some time before the problem does get solved.
What about the rest of us?
All this theory is fine and good. But what if you get hit by a bus tomorrow and don't live to see the resolution of the Collection Problem? What about all of us who have lost loved ones in the past? This is where this exercise dovetails with traditional ethics. Given this system, it's easy enough to argue that we have a responsibility to try to ensure that as many human beings as possible survive until the Collection Problem is resolved.
However, for those of us unlucky enough to die before that, there's one final get-out-of-jail free card: The Recreation Problem. This problem may be thoroughly intractable. And to be sure, it is probably the most difficult problem of them all. In extremely simple (and emotionally charged) terms: "How can we bring back the dead?" Or, if you prefer to dress it up in the literary genre of science: "How can we recreate a system that occurred in the past with Y% fidelity using only knowledge of the present system?"
This may be so improbable as to be effectively impossible. But it's not actually impossible. There's no need for perfect physical fidelity (which is all-but-proven to be impossible). We only need to achieve Y% fidelity, whatever Y% may be. Conceptually, we do this all the time. A ballistics expert can track the trajectory of a bullet with no prior knowledge of that trajectory. A two-way function can be iterated in reverse for as many steps as you have computing power. Etc.
A complex system can be recreated. Is there an upper limit to how far in the past a system can be before it is infeasible to recreate it? Quite possibly. Let's say that upper limit is Z seconds (incidentally, the Collection Problem is actually just a special case of the Recreation Problem where Z is approximately equal to zero). The fact that Z is unknown means you can't simply abandon all your ethical pursuits and say, "It doesn't matter, we're all going to be resurrected anyway!" Z may in fact be equal to approximately zero.
The importance of others.
It is most likely that you, individually, will not be able to solve all three problems on your own. Which means that if you truly desire to live forever, you have to rely on other people to a certain extent. But, it does give one a certain amount of peace when contemplating the horror of death: if every human being commits themselves to solving these three problems, it does not matter if you, personally, fail. All of humanity would have to fail.
Whether that thought actually gives any comfort depends largely on your estimation of humanity and the difficulty of these problems. But regardless of whether you derive any comfort from that, it doesn't diminish the importance of the contributions of others.
The moral of this story...
As a rationalist, you should take a few things away from this.
Post Script:
Note: this was added on as an edit due to feedback in the comments.
The original intent of this article was to explain that there's a rational, scientific way to approach the logistical problem of "living forever".