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rebellionkid comments on Harry Potter and the Methods of Rationality discussion thread, February 2015, chapter 104 - Less Wrong Discussion

8 Post author: b_sen 16 February 2015 01:24AM

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Comment author: rebellionkid 16 February 2015 02:27:49AM 0 points [-]

Make the game end when the clock runs over, or when the snitch is caught, whichever is sooner. And make the snitch worth ~half the typical point spread of a match.

Comment author: Izeinwinter 16 February 2015 03:44:09AM 0 points [-]

Nope. Make it worth zero points. This keeps it's importance, but changes the job of the seeker. Behind, "Run interference", ahead, "catch snitch". But mostly, having one is still daft.