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Vaniver comments on Harry Potter and the Methods of Rationality discussion thread, February 2015, chapter 104 - Less Wrong Discussion

8 Post author: b_sen 16 February 2015 01:24AM

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Comment author: Vaniver 17 February 2015 12:31:02AM 0 points [-]

I will point out that removing a player for two minutes at a time is already the standard penalization scheme for one major sport, so it's clearly not that terrible a frictional problem.

That's where I got the idea, but the penalty box triggers because that player did something. If I grab the snitch that expels one of the other team's players, somebody has to make a decision which player, and then they need to leave the field, and so on--and if the benefit only lasts as long as I'm holding the thing, and I let it go and grab it again, what does that do to the time they're out? And so on. I don't think that's a workable idea, but it might suggest other ones that do work.

Comment author: Alsadius 17 February 2015 01:21:33AM 0 points [-]

Then just make it automatically the opposing Seeker(and ensure the same Snitch doesn't recur for at least five minutes, to prevent lock-out).