You're looking at Less Wrong's discussion board. This includes all posts, including those that haven't been promoted to the front page yet. For more information, see About Less Wrong.

Curiouskid comments on Open thread, Feb. 16 - Feb. 22, 2015 - Less Wrong Discussion

3 Post author: MrMind 16 February 2015 07:56AM

You are viewing a comment permalink. View the original post to see all comments and the full post content.

Comments (125)

You are viewing a single comment's thread. Show more comments above.

Comment author: Error 16 February 2015 04:32:14PM 11 points [-]

I've noticed that when I'm working on personal projects or (to a lesser extent) complex games, my motivation to continue working or playing drops off significantly as soon as I've figured out the solution for the project or the optimal strategies for the games. The sensation is a bit like, say, playing an RPG and doing some postgame quest for the Infinity+1 sword, and then not wanting to play anymore once you have it -- I worked hard to get a godweapon but don't have any urge to use it. This is particularly frustrating for programming projects, that tend to get dropped unfinished after the major problems have been solved.

I don't really have any point to make with that. It's just irritating.

Comment author: Curiouskid 17 February 2015 01:35:19PM 1 point [-]

I think this is relatively common. I was talking about this with a friend a while back.