Epictetus comments on Psychological validity of the "Seven deadly sins"? - Less Wrong Discussion
You are viewing a comment permalink. View the original post to see all comments and the full post content.
You are viewing a comment permalink. View the original post to see all comments and the full post content.
Comments (26)
Dante's Purgatory has a number of discourses on the seven deadly sins that clarify a few things.
It's emphasized that the objects of the seven deadly sins aren't necessarily bad--quite the contrary. Self-love is a good thing, but taken to excess becomes pride. Friendly competition can inspire and drive you to do better, but that's also the road to envy. There's nothing inherently wrong with food, lovin', or material goods, until you overindulge and let them warp your life.
Purgatory, Canto XVII, lines 91-99
They settled on seven deadly sins to parallel the seven virtues. I think that self-hatred and some other issues relating to depression aren't properly represented, probably on account of depression being poorly understood. A lot of that stuff is put under the umbrella of sloth. It's probably worth adding some distinctions along these lines.
I believe it was the other way around, the seven virtues were created to parallel the seven deadly sins. In any case seven was a number with religious significance, e.g., seven days of the week.
There's a couple different lists of seven virtues floating around in Christian tradition. One was created to parallel the seven deadly sins, and works well in that role but less well as a typology of virtue. The other's a slightly clunky melding of the New Testament virtues of faith, hope, and love (or charity) and the much older cardinal virtues (originally Platonic) of prudence, justice, temperance, and courage (or fortitude). That works fairly well as a typology of Christian virtue despite some overlap, but does a much worse job of paralleling the deadly sins.
It's basically relatively stable self-regulatory mental (and partly physiological) circuits feedbacking out of control in environments not suited for them. Problem being that we create and game these environments in modern society. On the risk of repeating myself I will point out that this is agains a case of Unfriendly Natural Intelligence.