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Manfred comments on Open Thread, Apr. 27 - May 3, 2015 - Less Wrong Discussion

3 Post author: Gondolinian 27 April 2015 12:18AM

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Comment author: Manfred 27 April 2015 03:57:50AM *  13 points [-]

This is a neat question, but I think programs being successful is not really about gracefully going down a hierarchy. For example, Tit-for-Tat does not take the correct strategy against always-cooperate (If your opponent is always cooperating, you say thank you and always defect). Tit-for-Tat succeeds for much more ecological reasons. I'd say bigger-memory versions of Tit-for-Tat are going to be something like the class of "peaceful, non-exploitable" strategies. Such strategies are not going to be the first to defect, which means they actually don't get that much information about their opponent. I think the lesson of iterated prisoners dilemmas is that you don't need that information anyhow, as long as your strategy occupies a good ecological niche.