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jkadlubo comments on Does random reward evoke stronger habits? - Less Wrong Discussion

1 Post author: Bound_up 17 August 2015 09:03PM

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Comment author: jkadlubo 20 August 2015 07:08:02PM 2 points [-]

I had this at uni. It was a long time ago, so I can't really provide references.

If you want to learn something new, you need to reinforce each time

When you already know you can do the whole thing, then it's a good idea to start intermittent reinforcement. It should gradually go from 100% to 0% rewards, so you could e.g. take a d10 and roll it; first week anything over 1 gives you the reward, second week - anything over 2 etc. The die is essential, you need to randomize the reward, not just say "every 1 out of 4 gets a reward" - that in fact works worse than 100% rewards.

I used it to potty train my kids, worked like a charm.