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Lumifer comments on Agent-Simulates-Predictor Variant of the Prisoner's Dilemma - Less Wrong Discussion

5 Post author: Gram_Stone 15 December 2015 07:17AM

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Comment author: Lumifer 16 December 2015 08:18:46PM *  0 points [-]

It proves that we can construct a game where the less intelligent player's lack of intelligence is an advantage.

That's pretty trivial. Any time you do something to avoid unpleasantness (e.g. not jump off the roof of a tall building), you can frame it as a game where you lose and some feature of the environment cast as an unintelligent player (e.g. gravity) wins.