Vaniver comments on LINK: Videogame with a very detailed simulated universe - Less Wrong Discussion
You are viewing a comment permalink. View the original post to see all comments and the full post content.
You are viewing a comment permalink. View the original post to see all comments and the full post content.
Comments (22)
At least there was an interesting part reminiscent of Eliezer's Universal Fire:
Eliezer:
From the article:
I think most proceduraly generated games aren't that deeply interconnected with regard to their laws of physics.
It's also not clear to me if this is the result of good coding or bad coding. (If you've seen people play around with ROM memory tricks, that's what I have in mind; changing a bit that's used in multiple places for multiple things is different from "we adjusted Planck's constant and now the periodic table looks different because the energy levels come out differently.")