You're looking at Less Wrong's discussion board. This includes all posts, including those that haven't been promoted to the front page yet. For more information, see About Less Wrong.

V_V comments on After Go, what games should be next for DeepMind? - Less Wrong Discussion

4 Post author: InquilineKea 10 March 2016 08:49PM

You are viewing a comment permalink. View the original post to see all comments and the full post content.

Comments (73)

You are viewing a single comment's thread. Show more comments above.

Comment author: moridinamael 11 March 2016 03:05:42PM *  4 points [-]

Almost any game that their AI can play against itself is probably going to work. Except stuff like Pictionary where it's really important how a human, specifically, is going to interpret something.

I know a little bit about training neural networks, and I think it would be plausible to train one on a corpus of well-played StarCraft games to give it an initial sense of what it's supposed to do, and then having achieved that, let it play against itself a million times. But I don't think there's any need to let it watch how humans play. If it plays enough games against itself, it will internalize a perfectly sufficient sense of "the metagame".

If we're talking about AI in RTS games, I've always dreamed of the day when I can "give orders" in an RTS and have the units carry the orders out in a relatively common-sense way instead of needing to be micromanaged down to the level of who they're individually shooting at.

Comment author: V_V 15 March 2016 05:02:10PM -1 points [-]

Demis Hassabis mentioned StarCraft as something they might want to do next. Video.