Similar to a game of The Sims the characters actions are chosen in advance.
A string of actions were your last action effects the next one and were actions are cancelled out and changed.
Your next action is to prepare a meal. You walk to the kitchen to start preparing the meal when you open the fridge and notice you don't have any food. The action is now cancelled and replaced with "Go to the store to buy food".
Doesn't this imply you should find yourself doing things for reasons you couldn't have known at the time? (E.g. going to the store and buying stuff without knowing that those were short.)
Similar to a game of The Sims the characters actions are chosen in advance.
A string of actions were your last action effects the next one and were actions are cancelled out and changed.
Your next action is to prepare a meal. You walk to the kitchen to start preparing the meal when you open the fridge and notice you don't have any food. The action is now cancelled and replaced with "Go to the store to buy food".