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Sable comments on Open thread, June 27 - July 3, 2016 - Less Wrong Discussion

3 Post author: Clarity 27 June 2016 01:46AM

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Comment author: James_Miller 27 June 2016 08:48:04PM *  8 points [-]

Rationality lessons from Overwatch, a multiplayer first-person shooter:

1) Learning when you're wrong: The killcam, which shows how I died from the viewpoint of the person who killed me, often corrects my misconception of how I died. Real life needs a killcam that shows you the actual causes of your mistakes. Too bad that telling someone why they are wrong is usually considered impolite.

2) You get what you measure: Overwatch's post-game scoring gives metals for teamwork activities such as healing and shots blocked and this contributes to players' willingness to help their teammates.

3) Living in someone else's shoes: The game has several different classes of characters that have different strengths and weaknesses. Even if you rarely play a certain class, you get a lot from occasionally playing it to gain insight into how to cooperate with and defeat members of this class.

Comment author: Sable 27 June 2016 10:41:47PM 9 points [-]

Addressing 1) "Learning when you're wrong" (in a more general sense):

Absolutely a good thing to do, but the problem is that you're still losing time making the mistakes. We're rationalists; we can do better.

I can't remember what book I read it in, but I read about a practice used in projects called a "pre-mortem." In contrast to a post-mortem, in which the cause of death is found after the death, a pre-mortem assumes that the project/effort/whatever has already failed, and forces the people involved to think about why.

Taking it as a given that the project has failed forces people to be realistic about the possible causes of failures. I think.

In any case, this struck me as a really good idea.

Overwatch example: If you know the enemy team is running a Mcree, stay away from him to begin with. That flashbang is dangerous.

Real life example: Assume that you haven't met your goal of writing x pages or amassing y wealth or reaching z people with your message. Why didn't you?

Comment author: Strangeattractor 28 June 2016 09:51:35AM 3 points [-]

I read about pre-mortem-like questions in a book called Decisive: How to Make Better Choices in Life and Work by Chip Heath and Dan Heath.

Comment author: Sable 28 June 2016 11:37:25AM 2 points [-]

That's probably it; I read it recently. Thanks!