You can't not think in terms of stories, that is simply how our minds work. All you can do is to try to keep that (in the form of "intuition") from preventing the adequate weighing of statistics, probabilities, and explicit evidence that can't easily be fit into narratives.
Added: Even when thinking with images or kinesthetically, a person can only use the images or feelings as isolated "facts" or as part of a consistent sequence which has all the same problems as verbal stories.
I wonder how many people here besides me lost their appetite for consuming monomyth-structured stories after their naturalistic awakening?
After my naturalistic awakening, I went on a journey, overcame an almost insuperable obstacle and then returned, having achieved a worthy reward.
Seriously, though - what makes you think you've lost your appetite for consuming monomyth-structured stories?
Some things come to mind: Nassim Taleb in his books criticizes this habit of story telling all the time. From the field of biases: scenario thinking(which is a way of mental storytelling). A reason for the planning fallacy is because a plan is essentially a good story we tell ourselves and others but we neglect all the details that mess it up.
As a counterpoint, see Dennett's idea of "The Self as a Center of Narrative Gravity" - narrative as an integral part of consciousness.
Consider the normative models against which we evaluate "biased" vs "unbiased" decisions, for instance expected utility. To even begin to apply such a model you'll need to have identified some set of decisions among which you are to choose - should I or shouldn't I eat this ice cream, drink this whiskey, turn down this job, whatever - and relevant consequences which vary in their utility: fit vs...
It's the people who realize they don't know anything at all that end up doing pretty well.
Sounds like a story to me...
I know, tis pretty old, but some remark: How about the upsides of stories. I mean... a) we apparently are in a way programmed to find/make up stories, because they help us make sense of the world. Isn't it good, to break complicated stuff down into simpler stories, then tell those stories and make the audience want to hear more (or find out more themselves)? b) they stick. If I want to remember something I make it into a story or try to find it's internal story (or I stupidly repeat it over and over again if I really don't get it).
Don't get me wrong - I a...
I got as far as "some things actually are good versus evil, we all know this, right?" at 4:00, and lost all respect for the man. I didn't watch the rest.
Other than how we treat them, what's the difference between a story and a theory or hypothesis?
Edit: I'm guessing from the downvote that I may've been misunderstood. The above question is not rhetorical; it's intended to spark conversation.
Yes, multiple moves with the same value are easily found in the opening - trivially from the symmetries on an empty board, and even after a few moves - and in the endgame, where the exact value of moves can be computed and is typically in single-digit points.
In the midgame though, wouldn't it be much more surprising to find two or more moves for one side which have exactly the same value - more than one "best move" - as all the symmetries have pretty much vanished by then ? I'll admit I haven't considered that deeply, just assumed it true.
The superko rule doesn't make much difference to my point above; it is only damaging if there is more than one ko going on, which is relatively rare (but not unheard of). Even in that case it's not the "entire" history of the board which is entangled together, but only a sub-history in which all moves consist of passing or taking back ko points. As soon as you add a stone somewhere (for instance by making a ko threat), superko no longer applies, it's a different position.
If there is only one ko, you only need to include its status in the position's description per AllanCrossman's suggestion below.
Technically, superko deals with the whole history of the board. Repeated positions don't only arise from single-stone captures - there are other ways of doing it - e.g. see:
http://senseis.xmp.net/?RoundRobinKo
Any earlier position could theoretically be recreated - if enough pieces are captured.
Tyler Cowen argues in a TED talk (~15 min) that stories pervade our mental lives. He thinks they are a major source of cognitive biases and, on the margin, we should be more suspicious of them - especially simple stories. Here's an interesting quote about the meta-level: