Before I get to the rewrite, let me an answer some questions. The pitch is not the place to answer all questions, but instead just enough to recruit users
Form Factor There are a few misconceptions that I have allowed to creep in in order to simplify my description. While I am currently writing the app to be run on a smartphone, this is only the current design iteration. It started as a website, but websites can't properly store data locally. This took up several redesigns until I moved onto a standalone Java app. Then the rise of smartphones happened. Smartphones have many features to recommend them for this application. They are ubiquitous, feature a modular code design, and specialize in data transfer. And they are programmed in Java, so minimal learning curve.
The point of the backstory is that smartphones are a single form factor. A more visually appealing form factor is, what I refer to as, the 'magic mirror.' The magic mirror is a Raspberry Pi running Android and connected to a wall mounted flat screen TV. This TV is not a dedicated device, but a ~$35 component which runs the app on a single input (HDMI) to the TV. The premium version of the app makes configuration very easy.
Another form factor is far more utilitarian. A headless version, run on a Raspberry Pi, executes pre-programmed queues of commands without user interaction.
Note to makers: The reliance on the Raspberry Pi is not absolute. I was thinking Arduino before. The program is only in Java and Android because I decided to learn Java to execute the project. Rapberry Pi is the cheapest computer that runs Android that I know of.
Money at the App Store Honestly, money is a secondary concern. This project is a tool.
Even if no one else ever uses the app, I will draw value from it (though perhaps not enough to offset the time invested already, but that's Sunk Cost and written off).
Even if someone steals the idea, the open source version will be more efficient because it does not need to incorporate overhead to support financial motives. I have sufficient code and description posted to protect my own right to develop and publish. This development trail goes back several years across multiple sites.
So let's look at possible sources of revenue anyway.
The app store is a possible source of income. If there is a free version of an app and a pay version, some people will pay for the app. I wouldn't, but some people will. As I said above, the only thing I want to give those people is a little ease of customization.
Another way the app store can be used to generate income is through soliciting donations. When you ask for people's time and then ask for people's money, you get more of people's money then a direct request for donations. Using the hierarchy of gamification rewards (Status, Access, Power, Stuff), the first reward we give is status.
Another reinforcement mechanism that I am trying to call into play amounts to triggering the Sunk Cost Fallacy in users who decide to become contributors - financial or content. This is the lesser of the two purposes for splitting the app into two implementations. Users who go to the trouble of downloading an new app are going to feel the need to make use of its features. The relevant feature is the ability to add content.
The user is directed to download a new app ('Plan A') after they have created new content on their own (as opposed to when solicited from a peer). At this moment the user is being asked to take an extra step, possibly have to delete things from their phone, and to download a new copy of the app. This is because they have said they know how to do something better than someone else. This is when we ask them to upgrade to contribute more, and this is where we ask them for money. Maximum is $20 on Android market per app sale.
The new version of the app simply displays a full set of options for creating new content. These settings can be confusing for lay users which is the major reason they are kept apart. The same functionality should be accessible from the search bar in any version of the app.
Android apps make very little money compared to iPhone apps. Porting to iPhone should be an early priority.
Money and advertisers The model here is the phonebook. Businesses pay to get listed. We administer the starting directory that every app loads with. This is baked in at the code level in a mechanism used to simplify comparing databases. Under most conditions users will not be deleting these initial tables from their own devices. This does not guarantee top ranking, only the inclusion of the correct information in the results. If you don't pay, you aren't guaranteed even that.
Covert Advertising This is not meant to be a capitalist endeavor. It is meant to compete in a capitalist marketplace. The project is meant to drive users to other open source projects and solutions.
In terms of utility modeling: Every open source advance is available to me, so my fitness is increased by the sum of all open source knowledge. So is everyone else's. Preferential access to open source solutions exist. Fitness is a relative measure in a closed system.
I want "to be reminded to take my pills twice a day" Sample Responses: set alarm "Take my pills" every twelve hours, set alarm "Take my pills twice a day" time to be specified, text messages on timers.
User chooses to look for additional alternatives. Request sent to peers in network. User will not be satisfied without in home care. An opportunity. User could have been satisfied with talking to her daughter on the phone as she was actually looking for companionship.
I want "I'm hungry" Sample Responses: google maps closest restaurant, closest supermarket, local peer with excess food.
User closes search screen without selecting anything because the google map preview was sufficient. Ratings remain unchanged.
I want "to learn German" Sample Respones: google search with a website that teaches German, peer offering language lessons in exchange for dinner, Rosetta Stone website.
User chooses the peer tutoring based on the photo in the response.
Spammers The sharing algorithm is meant to allow spammers in, but force them to have a lower reputation. They play by the rules. I want something. They offer something. Their offer is of low value so they don't get up-voted.
My fear is account hijacking.
Current users I don't have users because I don't have a demo yet. I have abandoned my last several builds due to difficulties of peer to peer networking. What I have are small groups of reviewers who I consult for advice. Even that runs into problems. I usually only get one round of feedback from each person before they agree. And then stop providing meaningful feedback.
What I need are developers. I have taught myself various computer languages for the purpose of putting this program together. Experienced developers would hopefully already know how to implement the missing components. To reach developers I need a demo. So the only thing I can see to do is to continue work on the demo and to build up supporters and collateral skills and assets in the meantime.
I'm sorry for the delay. I got tied up in other things for a while. Here are my thoughts:
Okay, it was really important for me to realize you weren't trying to make money, you're just trying to do something useful. I think, with each presentation you make, you should make it explicit either that your presentation is ONLY for the end users (if so), OR (if not) that you're doing this as an act of altruism / hobby / non-profit organization / however you classify it.
...Another reinforcement mechanism that I am trying to call into play amounts to triggering th
SUMMARY: Let's collect people who want to work on for-profit companies that have significant positive impacts on many people's lives.
Google provides a huge service to the world - efficient search of a vast amount of data. I would really like to see more for-profit businesses like Google, especially in underserved areas like those explored by non-profits GiveWell, Singularity Institute and CFAR. GiveWell is a nonprofit that is both working toward making humanity better, and thinking about leverage. Instead of hacking away at one branch of the problem of effective charity by working on one avenue for helping people, they've taken it meta. They're providing a huge service by helping people choose non-profits to donate to that give the most bang for your buck, and they're giving the non-profits feedback on how they can improve. I would love to see more problems taken meta like that, where people invest in high leverage things.
Beyond these non-profits, I think there is a huge amount of low-hanging fruit for creating businesses that create a lot of good for humanity and make money. For-profit businesses that pay their employees and investors well have the advantage that they can entice very successful and comfortable people away from other jobs that are less beneficial to humanity. Unlike non-profits where people are often trying to scrape by, doing the good of their hearts, people doing for-profits can live easy lives with luxurious self care while improving the world at the same time.
It's all well and good to appeal to altruistic motives, but a lot more people can be mobilzed if they don't have to sacrifice their own comfort. I have learned a great deal about this from Jesse and Sharla at Rejuvenate. They train coaches and holistic practitioners in sales and marketing - enabling thousands of people to start businesses who are doing the sorts of things that advance their mission. They do this while also being multi-millionaires themselves, and maintaining a very comfortable lifestyle, taking the time for self-care and relaxation to recharge from long workdays.
Less Wrong is read by thousands of people, many of whom are brilliant and talented. In addition, Less Wrong readers include people who are interested in the future of the world and think about the big picture. They think about things like AI and the vast positive and negative consequences it could have. In general, they consider possibilities that are outside of their immediate sensory experience.
I've run into a lot of people in this community with some really cool, unique, and interesting ideas, for high-impact ways to improve the world. I've also run into a lot of talent in this community, and I have concluded that we have the resources to implement a lot of these same ideas.
Thus, I am opening up this post as a discussion for these possibilities. I believe that we can share and refine them on this blog, and that there are talented people who will execute them if we come up with something good. For instance, I have run into countless programmers who would love to be working on something more inspiring than what they're doing now. I've also personally talked to several smart organizational leader types, such as Jolly and Evelyn, who are interested in helping with and/or leading inspiring projects And that's only the people I've met personally; I know there are a lot more folks like that, and people with talents and resources that haven't even occurred to me, who are going to be reading this.
Topics to consider when examining an idea:
An example idea from Reichart Von Wolfsheild:
A project to document the best advice we can muster into a single tome. It would inherently be something dynamic, that would grow and cover the topics important to humans that they normally seek refuge and comfort for in religion. A "bible" of sorts for the critical mind.
Before things like wikis, this was a difficult problem to take on. But, that has changed, and the best information we have available can in fact be filtered for, and simplified. The trick now, is to organize it in a way that helps humans. which is not how most information is organized.
Collaboration
Finally: If this works right, there will be lots of information flying around. Check out the organization thread and the wiki.