TsviBT comments on Power and difficulty - LessWrong
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Comments (49)
I'm still not seeing the payoff... all that stuff has already been done by other people, probably more than enough for most games you would create.
Oh, I slightly misread some of the previous paragraphs. I was thinking specifically in terms of skills that you develop by doing something hard, rather than object-level products. What you said now makes perfect sense; and in either case writing a third game directly in machine code would be a waste of time, despite still being pretty hard.