I put down the first of my thoughts here: http://tinyurl.com/ok3loj7. If I get things where I want them I may post it to LW or turn it into a sequence.
Thanks. I wasn't entirely sure whether you were aiming at improving decision-making or at game design, but it was interesting either way!
By the way, your link is doubly(!) broken. This should work.
Prioritisation is mostly about working out how to trade different resources off against one another. Prioritisation problems come at different scales: for individuals, for companies or organisations, for the world at large. At the Global Priorities Project we’re mostly interested in the large-scale questions. But we sometimes have something to say about smaller scale problems, too.
I’ve just tidied and released old research notes (mostly from 2013) on the personal prioritisation problem of how to value time spent on different activities. This is primarily of use for individuals making decisions about how to spend their time, money, and mental energy.
There may be benefits for broader prioritisation questions. Since societies are comprised of individuals, it could help to know how to value time savings or costs to individuals when performing cost-benefit analysis on larger projects. And there may be techniques for comparing between different resources that we could usefully apply in wider contexts. However we think these benefits are secondary. We’re releasing this work now to let others take advantage of it: either for personal benefit; or to build on it and release easier-to-use guidance or tools.
You can find the full document here. I'm happy to answer questions and I'd love to know if people have thoughts on this material.