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My first answer to this would be "Of course!"

It's obvious that morality is purely a matter of aesthetics, and that these are largely based on the culture you're exposed to during your formative years.

Rationalism can help train you out of things that are contradicted by the evidence, but when it comes to pure values there's no evidence to base them on. Moral values can contradict each other, but not reality.

Now it's finished, any chance of getting it into EPUB or PDF format?

When it's done, is there any chance you'll stick it online in an ereader compatible format? PDF is ok, but EPUB would be better.

I don't tend to read very long things on a computer, so having it in a more friendly format would be nice.

Of course anything that didn't mean waiting for a moderator to approve a comment would be good and increase the chances of discussion in the comments.

Any chance of supporting OpenID for logging in?

One wonders if it is possible to make finding one's purpose in life one's purpose in life.

Of course it is. That's philosophy right there :->

Planning and optimising are definitely part of the fun that some gamers get. Going into the system and finding "Power Word: Nuke" and then working out what choices to make to get there - and then seeing you getting closer to your destination - is a big pull.

Greg Egan's short story "The Hundred Light Year Diary" tells what happens when people are (basically) handed the walkthrough for their life.

It's well worth reading (along with the rest of the stories in Axiomatic - which include a bunch of technology that Elizer mentions on a regular basis, and the interesting effects they might have.

Solving problem X is interesting. So you solve all problems of of the class that X is in. And then you start on other classes. And then you eventually see that not only do all problems boil down to classes of problems, but that all of those classes are part of the superclass of "problems", at which point you might decide that solving problem X162329 is as dull as making chair leg 162,329.

Solving a problem not being any more a "good" activity than having an orgasm, eating a cake, or making a chair leg is.

Solving problem X is interesting. So you solve all problems of of the class that X is in. And then you start on other classes. And then you eventually see that not only do all problems boil down to classes of problems, but that all of those classes are part of the superclass of "problems", at which point you might decide that solving problem X162329 is as dull as making chair leg 162,329.

Solving a problem not being any more a "good" activity than having an orgasm, eating a cake, or making a chair leg is.

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