As other commenters have suggested, what is moral is not reducible to what is natural. This assumption, which underlies the entire post, is left totally un-addressed. I understand that genetic fitness is relevant to morality because people must endure, but this doesn't seem to demand that the extent of morals be fitness. I would love a post that explains morality as inherently and solely about fitness.
This post flies from one topic to another very quickly, and I can't understand all the connections between topics. Why is the human designer of transhumanity suddenly free to choose a new moral chassis for his creation, and why should he care about the moral success of the transhumans? Shouldn't he create a transhumanity that maximizes his own fitness?
More broadly, are we talking about real transhumans or a human-designed strong AI?
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When an author of a work of fiction has run out of elements that everyone will like, he or she still has the option to put in high-variance elements that some people will love and some people will hate. Could it be that the objects of fandom are just those that went for these high-variance choices?
This strikes me as the right answer. Things like Star Trek and Tolkien are incredibly powerful for very small subsets of the population because their creators make risky aesthetic and narrative choices. It isn't so much that fans feel they must come to the defense of their preferred works, but that those works speak to them in rare and intense ways that are really distasteful to most people. So fans bask in the uncommon power of their fan-objects and disregard prevailing opinion. People aren't as fanatical about things like Indiana Jones or Animal Farm because their appeal is shallow and broad: everyone seems to agree that Indiana Jones is a sympathetic and entertaining character and Animal Farm is a clever allegory, but they only speak to one thing, and one thing that is widely understood. Star Trek, by comparison, is an immersive universe that goes down peculiar and deep paths that explore culture, power, ethics, and history among other things. It is not so much that all fan-objects possess objective awfulness, but they all do sacrifice wide appeal for a constrictive spiritual completeness.