No one makes the wrong decisions for reasons they think are wrong. The more clever the man, as the Nroni were fond of saying, the more apt he was to make a fool of himself. We all argue ourselves into our mistakes.
Scott R. Bakker, The White-Luck Warrior
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A sorcerer has two ways to manipulate people:
1) Move things around in the world.
2) Directly influence people's minds.
I'm not going to talk about option 2 because it stops people from being perfect reasoners. (If there's a subset of option 2 that still lets people be perfect reasoners, I'd love to hear it - that might be the most interesting part of the puzzle). That leaves option 1.
Here's a simple model of option 1. Nature shuffles a deck of cards randomly, then a sorcerer (if one exists) has a chance to rearrange the cards somehow, then the deck is shown to an observer, who uses it as Bayesian evidence for or against the sorcerer's existence. We will adopt the usual "Nash equilibrium" assumption that the observer knows the sorcerer's strategy in advance. This seems like a fair idealization of "moving things around in the world". What would the different types of sorcerers do?
Note that if both Bright and Dark might exist, the game becomes unpleasant to analyze, because Dark can try to convince the observer that Bright exists, which would mean Dark doesn't exist. To simplify the game, we will let the observer know which type of sorcerer they might be playing against, so they only need to determine if the sorcerer exists.
A (non-unique) best strategy for Bright is to rearrange the cards in perfect order, so the observer can confidently say "either Bright exists or I just saw a very improbable coincidence". A (non-unique) best strategy for Dark is to leave the deck alone, regardless of the observer's prior. Invisible has the same set of best strategies as Dark. I won't spell out the proofs here, anyone sufficiently interested should be able to work them out.
To summarize: if sorcerers can only move things around in the world and cannot influence people's minds directly, then Bright does as much as possible, Invisible and Dark do as little as possible, and the observer only looks at things in the world and doesn't do anything like "updating on the strength of their own beliefs". The latter is only possible if sorcerers can directly influence minds, which stops people from being perfect reasoners and is probably harder to model and analyze.
Overall it seems like your post can generate several interesting math problems, depending on how you look at it. Good work!
If I were a Dark, I would try to rearrange the cards so they look random to an unsophisticated observer. No long runs of same color, no obvious patterns in numbers (people are bad random number generators, they think that random string is string without any patterns, not string without big patterns, 17 is the most random number, blah blah blah).
(It's possible that the variation of it can be a good strategy even against more sophisticated agents, because if by a pure chance string of cards has low Kolmogorov complexity, agent is going to take this as evidence for Bright, and I don't want him to believe in Bright)