What is success for a religion?
I'd say it seems pretty fundamental that Religion is a kind of meme. One measure of success for memes is their ability to spread (virulence). If that is your only measure, you're likely to have some ethically terrible things going on. It seems (to me) like an obvious constraint that the meme must spread without causing any obvious harm in its wake (except to related memes that may be in competition).
What useful purposes does religion serve?
I consider [create an in-group] to be a pretty central (usually unstated) optimization point (not exactly a purpose) in most religions. This has some well-studied psychological effects on said group that can benefit all its members socially, psychologically, and (further down the causal line) medically. Although it tends to lead to some unfortunate side-effects for the out-group.
How would you design a "rational religion", if such an entity is possible?
Problem is that I've seen more than one source define "religion" as something like "systematic belief in the supernatural". I'm not convinced that such belief can be "rational" (optimal for making more effective decisions). Perhaps as a stepping stone -- use a religious-type belief system as an infection vector, then strip the supernatural elements away bit by bit; but that seems awfully deceitful to me.
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I think Effective Altruism fits the eight criteria you gave.
I don't think rationality!CFAR currently has all eight at the moment but I think there a good chance that it will get them in the future.
In both cases calling them religions is likely not helpful.
I'm doing a little reading on both of them now. Big question: how to make them successful as social movements. I wonder if their elements can be modeled in a fashion similar to that which I did above. And if so, if there's anything that such an application can tell us about how to improve their chances for success.