I think you guys are calculating too much and talking too much.
Regardless of the "intelligence" of a PM, in my world that is a pretty stupid thing to do. I would expect such a "stupid" agent to do chaotic things indeed evil things. Things I could not predict and things I could not understand.
In an interactioin with a PM I would not expect to win, regardless of how clever and intelligent I am. Maybe they only want to make paperclips (and play with puppies), but such an agent will destroy my world.
I have worked with such PM's.
I would never voluntarily choose to interact with them.
Subscribe to RSS Feed
= f037147d6e6c911a85753b9abdedda8d)
Marshall I think that's a bit of a cop-out.
Why wouldn't a PM cheat? Why would it ever remain inside the frame of the game?
Would two so radically different agents even recognize the same pay-off frame?
"The different one" will have different pay-offs - and I will never know them and am unlikely to benefit fra any of them.
In my world a PM is chaotic, just as I am chaotic in his. Thus we are each other's enemy and must hide from the other.
No interaction because otherwise the number of crying mothers and car dealerships will always be higher.