Tragedy of the commons, the shared resource being mutual trust. The first one to defect reaps the rewards of his faux signals being taken at face value ("I don't mind at all sticking around", wow, such pleasantness, many social laurels, wow), degrading the network of trust a "tell culture" relies upon.
It's like saying "wouldn't we as a society benefit overall if hidden negative externalities were internalized", yea well, first one to secretly pollute the river gets some bonus shares next quarter (wow, such money, many boni, wow)! Same with a trust culture ending in a race to the bottom.
Subscribe to RSS Feed
= f037147d6e6c911a85753b9abdedda8d)
Describing good play as "making few mistakes" seems like the wrong terminology to me. A mistake is not a thing, in and of itself, it's just the entire space of possible games outside the very narrow subset that lead to victory. If you give me a list of 100 chess mistakes, you've actually told me a lot less about the game than if you've given me a list of 50 good strategies -- identifying a point in the larger space of losing strategies encodes far less information than picking one in the smaller space of winning.
And the real reason I'm nitpicking here is because my advisor has always proceeded mostly by pointing out mistakes, but rarely by identifying helpful, effective strategies, and so I feel like I've failed to learn much from him for very solid information-theoretic reasons.
Minor nitpick, surely you mean possible moves, rather than possible games? The set of games that lead to defeat is necessarily symmetrical with the set that lead to victory, aside from the differences between black and white.