Comment author: Delta 10 October 2014 02:04:19PM 2 points [-]

Ah, I've already read HPMOR but might think about the spoken version. Might help clarify some of the examples I never quite understood to hear someone else speaking them. It's kind of odd how different the same work can feel when you read it the first time compare to when you read it again or hear it read by someone else.

Speaking of re-reading I really must re-read Worm one of these days, that was great, and maybe try Wildbow's new Pact story.

Comment author: Roxolan 14 October 2014 08:28:16AM 1 point [-]

The work-in-progress Worm audiobook might be of use then.

Comment author: okay 07 October 2014 01:34:14AM 3 points [-]

It seems like Qualia the Purple is a manga where after a certain point, the author introduced magic and started giving philosophic explanations for how the main character can do magic, turn into other people, go back in time, and generally do whatever the fuck she wants except save one person. What does "actually try" mean?

Comment author: Roxolan 07 October 2014 11:45:12PM *  2 points [-]

Starting from chapter 10, the protagonist dedicates herself to a single goal, and never wavers from that goal no matter what it costs her throughout countless lifetimes. She cheats with many-worlds magic, but it's a kind of magic that still requires as much hard work as the real thing.

Comment author: Roxolan 25 September 2014 10:05:52PM 1 point [-]

I smiled when I realized why the answer isn't trivially "press sim", but that slight obfuscation is causing a lot of confused people to get downvoted.

Comment author: AABoyles 25 September 2014 01:21:34AM 1 point [-]

Either I'm missing something or it isn't interesting. If you aren't a Sim, you get 1 for Sim and .9 for not Sim. So your best play is Sim. If you are a Sim, you get .2 for Sim and .1 for not Sim, so your best play is Sim. Regardless of the piece of information you lack, your best play is Sim.

Comment author: Roxolan 25 September 2014 09:56:33PM 4 points [-]

If you decide not to press "sim", you know that there are no simulations. It's impossible for there to be an original who presses "sim" only for the simulations to make different decisions. You're the original and will leave with 0.9.

If you decide to press "sim", you know that there are 1000 simulations. You've only got a 1 in 1001 chance of being the original. Your expected utility for pressing the button is slightly more than 0.2.

Comment author: Viliam_Bur 15 September 2014 10:51:40AM 2 points [-]

Mobile game programming

Comment author: Roxolan 18 September 2014 10:58:57AM *  3 points [-]

Working on my first serious project using AndEngine (a game that's a cross between Recettear and Night Shift). The joy of puzzling code out without any documentation. I'm at the stage where I can display the shop and have customers come in and wobble around, without there being any actual gameplay.

Meetup : Brussels - September meetup

1 Roxolan 09 September 2014 04:44AM

Discussion article for the meetup : Brussels - September meetup

WHEN: 13 September 2014 01:00:00PM (+0200)

WHERE: Rue des Alexiens 55 1000 Bruxelles

We will meet at 1 pm at "La Fleur en papier doré, close to the Brussels Central station. The meeting will be in English to facilitate both French and Dutch speaking members.

If you are coming for the first time, please consider filling out this one minute form to share your contact information.

The Brussels meetup group communicates through a Google Group.

Meetup announcements are also mirrored on meetup.com

Discussion article for the meetup : Brussels - September meetup

Comment author: MaximumLiberty 05 September 2014 11:13:03PM 8 points [-]

This proposal seems like taking advantage of something like the conjunction fallacy. The conjunction fallacy is where you assign a higher probability to more specific conditions than you do to more general conditions. I think that happens because people are more easily able to construct a story with more specific facts. Here, I think the fallacy is placing greater value on a future benefit that is specific than one does on the entire class of future benefits that includes the specific one. "I want to be alive in 2114 so that I can read that great Atwood book" is logically less valuable than "I want to be alive in 2114 so that I can experience all of the valuable things that I chose to experience then." But it is a whole lot easier to anticipate and set a value on reading that one book. Or, put another way, it is harder to get lost before coming to a conclusion when looking at the specific.

But maybe I am wrong about the basis of the conjunction fallacy. I couldn't find a name for the specific cognitive bias I think I see here. Nor could I find a name for the more general class that would include both the conjunction fallacy and this thing. I assign a high probability to me missing relevant information simply because I'm ignorant of where to look.

To net all of that out, I am thinking that it would be an effective tactic to market surviving into the distant future by promising very specific benefits.

Max L.

Comment author: Roxolan 06 September 2014 11:24:00AM 3 points [-]

I don't think it's a logical fallacy at all. I mean, anyone who changes their mind about cryonics because of the promise of future Margaret Atwood is probably not being very rational, but formally there's nothing wrong with that reasoning.

I'm an Atwood-reading robot. I exist only to read every Margaret Atwood novel. I expect to outlive her, so the future holds nothing of value to me. No need for cryonics. Oh but what's this? A secret Atwood novel to be released in 2114? Sign me up! I'll go back to suicidal apathy after I've read the 2114 novel.

Comment author: VAuroch 24 July 2014 05:31:51PM 2 points [-]

And your counter-proposal for untrapping yourself is? A stone at least breaks the glass at range, which lets you avoid the shards of glass from the initial break, and can be thrown from close enough distance that you can run through the broken area before the entire house starts collapsing, if it was a load-bearing window.

Comment author: Roxolan 24 July 2014 06:29:34PM *  5 points [-]

You'd keep it in your hand and use it as an improvised hammer to carefully break yourself a big enough hole. Hopefully without collapsing the whole house.

Comment author: TsviBT 23 July 2014 11:10:04PM 2 points [-]

There's a saying that goes "People who live in glass houses shouldn't throw stones." Okay. How about "Nobody should throw stones." That's crappy behavior. My policy is: "No stone throwing regardless of housing situation." Don't do it. There is one exception though. If you're trapped in a glass house, and you have a stone, then throw it. What are you, an idiot? So maybe it's "Only people in glass houses should throw stones, provided they are trapped in the house with a stone." It's a little longer, but yeah.

---Demetri Martin, Person (2007)

Comment author: Roxolan 24 July 2014 03:42:00PM 1 point [-]

If you're trapped in a glass house and you have a stone, throwing it is still a terrible idea.

Comment author: atorm 19 July 2014 05:24:46PM 11 points [-]

I want this list posted in response to every "is there anything we should do" ever. Just all over the internet. I would give you more than one upvote just for that list if I could.

Comment author: Roxolan 20 July 2014 01:31:42PM *  23 points [-]

"So? What do you think I should do?"

"Hm. I think you should start with all computable universes weighted by simplicity, disregard the ones inconsistent with your experiences, and maximize expected utility over the rest."

"That's your answer to everything!"

(source)

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