Anthropomorphic AI and Sandboxed Virtual Universes
Intro
The problem of Friendly AI is usually approached from a decision theoretic background that starts with the assumptions that the AI is an agent that has awareness of AI-self and goals, awareness of humans as potential collaborators and or obstacles, and general awareness of the greater outside world. The task is then to create an AI that implements a human-friendly decision theory that remains human-friendly even after extensive self-modification.
That is a noble goal, but there is a whole different set of orthogonal compatible strategies for creating human-friendly AI that take a completely different route: remove the starting assumptions and create AI's that believe they are humans and are rational in thinking so.
The Unfriendly Superintelligence next door
Markets are powerful decentralized optimization engines - it is known. Liberals see the free market as a kind of optimizer run amuck, a dangerous superintelligence with simple non-human values that must be checked and constrained by the government - the friendly SI. Conservatives just reverse the narrative roles.
In some domains, where the incentive structure aligns with human values, the market works well. In our current framework, the market works best for producing gadgets. It does not work so well for pricing intangible information, and most specifically it is broken when it comes to health.

We treat health as just another gadget problem: something to be solved by pills. Health is really a problem of knowledge; it is a computational prediction problem. Drugs are useful only to the extent that you can package the results of new knowledge into a pill and patent it. If you can't patent it, you can't profit from it.
So the market is constrained to solve human health by coming up with new patentable designs for mass-producible physical objects which go into human bodies. Why did we add that constraint - thou should solve health, but thou shalt only use pills? (Ok technically the solutions don't have to be ingestible, but that's a detail.)
The gadget model works for gadgets because we know how gadgets work - we built them, after all. The central problem with health is that we do not completely understand how the human body works - we did not build it. Thus we should be using the market to figure out how the body works - completely - and arguably we should be allocating trillions of dollars towards that problem.
The market optimizer analogy runs deeper when we consider the complexity of instilling values into a market. Lawmakers cannot program the market with goals directly, so instead they attempt to engineer desireable behavior by ever more layers and layers of constraints. Lawmakers are deontologists.
As an example, consider the regulations on drug advertising. Big pharma is unsafe - its profit function does not encode anything like "maximize human health and happiness" (which of course itself is an oversimplification). If allowed to its own devices, there are strong incentives to sell subtly addictive drugs, to create elaborate hyped false advertising campaigns, etc. Thus all the deontological injunctions. I take that as a strong indicator of a poor solution - a value alignment failure.
What would healthcare look like in a world where we solved the alignment problem?
To solve the alignment problem, the market's profit function must encode long term human health and happiness. This really is a mechanism design problem - its not something lawmakers are even remotely trained or qualified for. A full solution is naturally beyond the scope of a little blog post, but I will sketch out the general idea.
To encode health into a market utility function, first we create financial contracts with an expected value which captures long-term health. We can accomplish this with a long-term contract that generates positive cash flow when a human is healthy, and negative when unhealthy - basically an insurance contract. There is naturally much complexity in getting those contracts right, so that they measure what we really want. But assuming that is accomplished, the next step is pretty simple - we allow those contracts to trade freely on an open market.
There are some interesting failure modes and considerations that are mostly beyond scope but worth briefly mentioning. This system probably needs to be asymmetric. The transfers on poor health outcomes should partially go to cover medical payments, but it may be best to have a portion of the wealth simply go to nobody/everybody - just destroyed.
In this new framework, designing and patenting new drugs can still be profitable, but it is now put on even footing with preventive medicine. More importantly, the market can now actually allocate the correct resources towards long term research.
To make all this concrete, let's use an example of a trillion dollar health question - one that our current system is especially ill-posed to solve:
What are the long-term health effects of abnormally low levels of solar radiation? What levels of sun exposure are ideal for human health?
This is a big important question, and you've probably read some of the hoopla and debate about vitamin D. I'm going to soon briefly summarize a general abstract theory, one that I would bet heavily on if we lived in a more rational world where such bets were possible.
In a sane world where health is solved by a proper computational market, I could make enormous - ridiculous really - amounts of money if I happened to be an early researcher who discovered the full health effects of sunlight. I would bet on my theory simply by buying up contracts for individuals/demographics who had the most health to gain by correcting their sunlight deficiency. I would then publicize the theory and evidence, and perhaps even raise a heap pile of money to create a strong marketing engine to help ensure that my investments - my patients - were taking the necessary actions to correct their sunlight deficiency. Naturally I would use complex machine learning models to guide the trading strategy.
Now, just as an example, here is the brief 'pitch' for sunlight.

If we go back and look across all of time, there is a mountain of evidence which more or less screams - proper sunlight is important to health. Heliotherapy has a long history.
Humans, like most mammals, and most other earth organisms in general, evolved under the sun. A priori we should expect that organisms will have some 'genetic programs' which take approximate measures of incident sunlight as an input. The serotonin -> melatonin mediated blue-light pathway is an example of one such light detecting circuit which is useful for regulating the 24 hour circadian rhythm.
The vitamin D pathway has existed since the time of algae such as the Coccolithophore. It is a multi-stage pathway that can measure solar radiation over a range of temporal frequencies. It starts with synthesis of fat soluble cholecalciferiol which has a very long half life measured in months. [1] [2]
- Cholecalciferiol (HL ~ months) becomes
- 25(OH)D (HL ~ 15 days) which finally becomes
- 1,25(OH)2 D (HL ~ 15 hours)
The main recognized role for this pathway in regards to human health - at least according to the current Wikipedia entry - is to enhance "the internal absorption of calcium, iron, magnesium, phosphate, and zinc". Ponder that for a moment.
Interestingly, this pathway still works as a general solar clock and radiation detector for carnivores - as they can simply eat the precomputed measurement in their diet.
So, what is a long term sunlight detector useful for? One potential application could be deciding appropriate resource allocation towards DNA repair. Every time an organism is in the sun it is accumulating potentially catastrophic DNA damage that must be repaired when the cell next divides. We should expect that genetic programs would allocate resources to DNA repair and various related activities dependent upon estimates of solar radiation.
I should point out - just in case it isn't obvious - that this general idea does not imply that cranking up the sunlight hormone to insane levels will lead to much better DNA/cellular repair. There are always tradeoffs, etc.
One other obvious use of a long term sunlight detector is to regulate general strategic metabolic decisions that depend on the seasonal clock - especially for organisms living far from the equator. During the summer when food is plentiful, the body can expect easy calories. As winter approaches calories become scarce and frugal strategies are expected.
So first off we'd expect to see a huge range of complex effects showing up as correlations between low vit D levels and various illnesses, and specifically illnesses connected to DNA damage (such as cancer) and or BMI.
Now it turns out that BMI itself is also strongly correlated with a huge range of health issues. So the first key question to focus on is the relationship between vit D and BMI. And - perhaps not surprisingly - there is pretty good evidence for such a correlation [3][4] , and this has been known for a while.
Now we get into the real debate. Numerous vit D supplement intervention studies have now been run, and the results are controversial. In general the vit D experts (such as my father, who started the vit D council, and publishes some related research[5]) say that the only studies that matter are those that supplement at high doses sufficient to elevate vit D levels into a 'proper' range which substitutes for sunlight, which in general requires 5000 IU day on average - depending completely on genetics and lifestyle (to the point that any one-size-fits all recommendation is probably terrible).
The mainstream basically ignores all that and funds studies at tiny RDA doses - say 400 IU or less - and then they do meta-analysis over those studies and conclude that their big meta-analysis, unsurprisingly, doesn't show a statistically significant effect. However, these studies still show small effects. Often the meta-analysis is corrected for BMI, which of course also tends to remove any vit D effect, to the extent that low vit D/sunlight is a cause of both weight gain and a bunch of other stuff.
So let's look at two studies for vit D and weight loss.
First, this recent 2015 study of 400 overweight Italians (sorry the actual paper doesn't appear to be available yet) tested vit D supplementation for weight loss. The 3 groups were (0 IU/day, ~1,000 IU / day, ~3,000 IU/day). The observed average weight loss was (1 kg, 3.8 kg, 5.4 kg). I don't know if the 0 IU group received a placebo. Regardless, it looks promising.
On the other hand, this 2013 meta-analysis of 9 studies with 1651 adults total (mainly women) supposedly found no significant weight loss effect for vit D. However, the studies used between 200 IU/day to 1,100 IU/day, with most between 200 to 400 IU. Five studies used calcium, five also showed weight loss (not necessarily the same - unclear). This does not show - at all - what the study claims in its abstract.
In general, medical researchers should not be doing statistics. That is a job for the tech industry.
Now the vit D and sunlight issue is complex, and it will take much research to really work out all of what is going on. The current medical system does not appear to be handling this well - why? Because there is insufficient financial motivation.
Is Big Pharma interested in the sunlight/vit D question? Well yes - but only to the extent that they can create a patentable analogue! The various vit D analogue drugs developed or in development is evidence that Big Pharma is at least paying attention. But assuming that the sunlight hypothesis is mainly correct, there is very little profit in actually fixing the real problem.
There is probably more to sunlight that just vit D and serotonin/melatonin. Consider the interesting correlation between birth month and a number of disease conditions[6]. Perhaps there is a little grain of truth to astrology after all.
Thus concludes my little vit D pitch.
In a more sane world I would have already bet on the general theory. In a really sane world it would have been solved well before I would expect to make any profitable trade. In that rational world you could actually trust health advertising, because you'd know that health advertisers are strongly financially motivated to convince you of things actually truly important for your health.
Instead of charging by the hour or per treatment, like a mechanic, doctors and healthcare companies should literally invest in their patients long-term health, and profit from improvements to long term outcomes. The sunlight health connection is a trillion dollar question in terms of medical value, but not in terms of exploitable profits in today's reality. In a properly constructed market, there would be enormous resources allocated to answer these questions, flowing into legions of profit motivated startups that could generate billions trading on computational health financial markets, all without selling any gadgets.
So in conclusion: the market could solve health, but only if we allowed it to and only if we setup appropriate financial mechanisms to encode the correct value function. This is the UFAI problem next door.
The Brain as a Universal Learning Machine
This article presents an emerging architectural hypothesis of the brain as a biological implementation of a Universal Learning Machine. I present a rough but complete architectural view of how the brain works under the universal learning hypothesis. I also contrast this new viewpoint - which comes from computational neuroscience and machine learning - with the older evolved modularity hypothesis popular in evolutionary psychology and the heuristics and biases literature. These two conceptions of the brain lead to very different predictions for the likely route to AGI, the value of neuroscience, the expected differences between AGI and humans, and thus any consequent safety issues and dependent strategies.

(The image above is from a recent mysterious post to r/machinelearning, probably from a Google project that generates art based on a visualization tool used to inspect the patterns learned by convolutional neural networks. I am especially fond of the wierd figures riding the cart in the lower left. )
- Intro: Two viewpoints on the Mind
- Universal Learning Machines
- Historical Interlude
- Dynamic Rewiring
- Brain Architecture (the whole brain in one picture and a few pages of text)
- The Basal Ganglia
- Implications for AGI
- Conclusion
Intro: Two Viewpoints on the Mind
Few discoveries are more irritating than those that expose the pedigree of ideas.
-- Lord Acton (probably)
Less Wrong is a site devoted to refining the art of human rationality, where rationality is based on an idealized conceptualization of how minds should or could work. Less Wrong and its founding sequences draws heavily on the heuristics and biases literature in cognitive psychology and related work in evolutionary psychology. More specifically the sequences build upon a specific cluster in the space of cognitive theories, which can be identified in particular with the highly influential "evolved modularity" perspective of Cosmides and Tooby.
From Wikipedia:
Evolutionary psychologists propose that the mind is made up of genetically influenced and domain-specific[3] mental algorithms or computational modules, designed to solve specific evolutionary problems of the past.[4]
From "Evolutionary Psychology and the Emotions":[5]
An evolutionary perspective leads one to view the mind as a crowded zoo of evolved, domain-specific programs. Each is functionally specialized for solving a different adaptive problem that arose during hominid evolutionary history, such as face recognition, foraging, mate choice, heart rate regulation, sleep management, or predator vigilance, and each is activated by a different set of cues from the environment.
If you imagine these general theories or perspectives on the brain/mind as points in theory space, the evolved modularity cluster posits that much of the machinery of human mental algorithms is largely innate. General learning - if it exists at all - exists only in specific modules; in most modules learning is relegated to the role of adapting existing algorithms and acquiring data; the impact of the information environment is de-emphasized. In this view the brain is a complex messy cludge of evolved mechanisms.
The universal learning hypothesis proposes that all significant mental algorithms are learned; nothing is innate except for the learning and reward machinery itself (which is somewhat complicated, involving a number of systems and mechanisms), the initial rough architecture (equivalent to a prior over mindspace), and a small library of simple innate circuits (analogous to the operating system layer in a computer). In this view the mind (software) is distinct from the brain (hardware). The mind is a complex software system built out of a general learning mechanism.
Additional indirect support comes from the rapid unexpected success of Deep Learning[7], which is entirely based on building AI systems using simple universal learning algorithms (such as Stochastic Gradient Descent or other various approximate Bayesian methods[8][9][10][11]) scaled up on fast parallel hardware (GPUs). Deep Learning techniques have quickly come to dominate most of the key AI benchmarks including vision[12], speech recognition[13][14], various natural language tasks, and now even ATARI [15] - proving that simple architectures (priors) combined with universal learning is a path (and perhaps the only viable path) to AGI. Moreover, the internal representations that develop in some deep learning systems are structurally and functionally similar to representations in analogous regions of biological cortex[16].
To paraphrase Feynman: to truly understand something you must build it.
In this article I am going to quickly introduce the abstract concept of a universal learning machine, present an overview of the brain's architecture as a specific type of universal learning machine, and finally I will conclude with some speculations on the implications for the race to AGI and AI safety issues in particular.
Universal Learning Machines
A universal learning machine is a simple and yet very powerful and general model for intelligent agents. It is an extension of a general computer - such as Turing Machine - amplified with a universal learning algorithm. Do not view this as my 'big new theory' - it is simply an amalgamation of a set of related proposals by various researchers.
An initial untrained seed ULM can be defined by 1.) a prior over the space of models (or equivalently, programs), 2.) an initial utility function, and 3.) the universal learning machinery/algorithm. The machine is a real-time system that processes an input sensory/observation stream and produces an output motor/action stream to control the external world using a learned internal program that is the result of continuous self-optimization.
There is of course always room to smuggle in arbitrary innate functionality via the prior, but in general the prior is expected to be extremely small in bits in comparison to the learned model.
The key defining characteristic of a ULM is that it uses its universal learning algorithm for continuous recursive self-improvement with regards to the utility function (reward system). We can view this as second (and higher) order optimization: the ULM optimizes the external world (first order), and also optimizes its own internal optimization process (second order), and so on. Without loss of generality, any system capable of computing a large number of decision variables can also compute internal self-modification decisions.
Conceptually the learning machinery computes a probability distribution over program-space that is proportional to the expected utility distribution. At each timestep it receives a new sensory observation and expends some amount of computational energy to infer an updated (approximate) posterior distribution over its internal program-space: an approximate 'Bayesian' self-improvement.
The above description is intentionally vague in the right ways to cover the wide space of possible practical implementations and current uncertainty. You could view AIXI as a particular formalization of the above general principles, although it is also as dumb as a rock in any practical sense and has other potential theoretical problems. Although the general idea is simple enough to convey in the abstract, one should beware of concise formal descriptions: practical ULMs are too complex to reduce to a few lines of math.
A ULM inherits the general property of a Turing Machine that it can compute anything that is computable, given appropriate resources. However a ULM is also more powerful than a TM. A Turing Machine can only do what it is programmed to do. A ULM automatically programs itself.
If you were to open up an infant ULM - a machine with zero experience - you would mainly just see the small initial code for the learning machinery. The vast majority of the codestore starts out empty - initialized to noise. (In the brain the learning machinery is built in at the hardware level for maximal efficiency).
Theoretical turing machines are all qualitatively alike, and are all qualitatively distinct from any non-universal machine. Likewise for ULMs. Theoretically a small ULM is just as general/expressive as a planet-sized ULM. In practice quantitative distinctions do matter, and can become effectively qualitative.
Just as the simplest possible Turing Machine is in fact quite simple, the simplest possible Universal Learning Machine is also probably quite simple. A couple of recent proposals for simple universal learning machines include the Neural Turing Machine[16] (from Google DeepMind), and Memory Networks[17]. The core of both approaches involve training an RNN to learn how to control a memory store through gating operations.
Historical Interlude
At this point you may be skeptical: how could the brain be anything like a universal learner? What about all of the known innate biases/errors in human cognition? I'll get to that soon, but let's start by thinking of a couple of general experiments to test the universal learning hypothesis vs the evolved modularity hypothesis.
In a world where the ULH is mostly correct, what do we expect to be different than in worlds where the EMH is mostly correct?
One type of evidence that would support the ULH is the demonstration of key structures in the brain along with associated wiring such that the brain can be shown to directly implement some version of a ULM architecture.
From the perspective of the EMH, it is not sufficient to demonstrate that there are things that brains can not learn in practice - because those simply could be quantitative limitations. Demonstrating that an intel 486 can't compute some known computable function in our lifetimes is not proof that the 486 is not a Turing Machine.
Nor is it sufficient to demonstrate that biases exist: a ULM is only 'rational' to the extent that its observational experience and learning machinery allows (and to the extent one has the correct theory of rationality). In fact, the existence of many (most?) biases intrinsically depends on the EMH - based on the implicit assumption that some cognitive algorithms are innate. If brains are mostly ULMs then most cognitive biases dissolve, or become learning biases - for if all cognitive algorithms are learned, then evidence for biases is evidence for cognitive algorithms that people haven't had sufficient time/energy/motivation to learn. (This does not imply that intrinsic limitations/biases do not exist or that the study of cognitive biases is a waste of time; rather the ULH implies that educational history is what matters most)
The genome can only specify a limited amount of information. The question is then how much of our advanced cognitive machinery for things like facial recognition, motor planning, language, logic, planning, etc. is innate vs learned. From evolution's perspective there is a huge advantage to preloading the brain with innate algorithms so long as said algorithms have high expected utility across the expected domain landscape.
On the other hand, evolution is also highly constrained in a bit coding sense: every extra bit of code costs additional energy for the vast number of cellular replication events across the lifetime of the organism. Low code complexity solutions also happen to be exponentially easier to find. These considerations seem to strongly favor the ULH but they are difficult to quantify.

Neuroscientists have long known that the brain is divided into physical and functional modules. These modular subdivisions were discovered a century ago by Brodmann. Every time neuroscientists opened up a new brain, they saw the same old cortical modules in the same old places doing the same old things. The specific layout of course varied from species to species, but the variations between individuals are minuscule. This evidence seems to strongly favor the EMH.
Throughout most of the 90's up into the 2000's, evidence from computational neuroscience models and AI were heavily influenced by - and unsurprisingly - largely supported the EMH. Neural nets and backprop were known of course since the 1980's and worked on small problems[18], but at the time they didn't scale well - and there was no theory to suggest they ever would.
Theory of the time also suggested local minima would always be a problem (now we understand that local minima are not really the main problem[19], and modern stochastic gradient descent methods combined with highly overcomplete models and stochastic regularization[20] are effectively global optimizers that can often handle obstacles such as local minima and saddle points[21]).
The other related historical criticism rests on the lack of biological plausibility for backprop style gradient descent. (There is as of yet little consensus on how the brain implements the equivalent machinery, but target propagation is one of the more promising recent proposals[22][23].)
Many AI researchers are naturally interested in the brain, and we can see the influence of the EMH in much of the work before the deep learning era. HMAX is a hierarchical vision system developed in the late 90's by Poggio et al as a working model of biological vision[24]. It is based on a preconfigured hierarchy of modules, each of which has its own mix of innate features such as gabor edge detectors along with a little bit of local learning. It implements the general idea that complex algorithms/features are innate - the result of evolutionary global optimization - while neural networks (incapable of global optimization) use hebbian local learning to fill in details of the design.
Dynamic Rewiring
In a groundbreaking study from 2000 published in Nature, Sharma et al successfully rewired ferret retinal pathways to project into the auditory cortex instead of the visual cortex.[25] The result: auditory cortex can become visual cortex, just by receiving visual data! Not only does the rewired auditory cortex develop the specific gabor features characteristic of visual cortex; the rewired cortex also becomes functionally visual. [26] True, it isn't quite as effective as normal visual cortex, but that could also possibly be an artifact of crude and invasive brain rewiring surgery.
The ferret study was popularized by the book On Intelligence by Hawkins in 2004 as evidence for a single cortical learning algorithm. This helped percolate the evidence into the wider AI community, and thus probably helped in setting up the stage for the deep learning movement of today. The modern view of the cortex is that of a mostly uniform set of general purpose modules which slowly become recruited for specific tasks and filled with domain specific 'code' as a result of the learning (self optimization) process.
The next key set of evidence comes from studies of atypical human brains with novel extrasensory powers. In 2009 Vuillerme et al showed that the brain could automatically learn to process sensory feedback rendered onto the tongue[27]. This research was developed into a complete device that allows blind people to develop primitive tongue based vision.
In the modern era some blind humans have apparently acquired the ability to perform echolocation (sonar), similar to cetaceans. In 2011 Thaler et al used MRI and PET scans to show that human echolocators use diverse non-auditory brain regions to process echo clicks, predominantly relying on re-purposed 'visual' cortex.[27]
The echolocation study in particular helps establish the case that the brain is actually doing global, highly nonlocal optimization - far beyond simple hebbian dynamics. Echolocation is an active sensing strategy that requires very low latency processing, involving complex timed coordination between a number of motor and sensory circuits - all of which must be learned.
Somehow the brain is dynamically learning how to use and assemble cortical modules to implement mental algorithms: everyday tasks such as visual counting, comparisons of images or sounds, reading, etc - all are task which require simple mental programs that can shuffle processed data between modules (some or any of which can also function as short term memory buffers).
To explain this data, we should be on the lookout for a system in the brain that can learn to control the cortex - a general system that dynamically routes data between different brain modules to solve domain specific tasks.
But first let's take a step back and start with a high level architectural view of the entire brain to put everything in perspective.
Brain Architecture
Below is a circuit diagram for the whole brain. Each of the main subsystems work together and are best understood together. You can probably get a good high level extremely coarse understanding of the entire brain is less than one hour.

(there are a couple of circuit diagrams of the whole brain on the web, but this is the best. From this site.)
The human brain has ~100 billion neurons and ~100 trillion synapses, but ultimately it evolved from the bottom up - from organisms with just hundreds of neurons, like the tiny brain of C. Elegans.
We know that evolution is code complexity constrained: much of the genome codes for cellular metabolism, all the other organs, and so on. For the brain, most of its bit budget needs to be spent on all the complex neuron, synapse, and even neurotransmitter level machinery - the low level hardware foundation.
For a tiny brain with 1000 neurons or less, the genome can directly specify each connection. As you scale up to larger brains, evolution needs to create vastly more circuitry while still using only about the same amount of code/bits. So instead of specifying connectivity at the neuron layer, the genome codes connectivity at the module layer. Each module can be built from simple procedural/fractal expansion of progenitor cells.
So the size of a module has little to nothing to do with its innate complexity. The cortical modules are huge - V1 alone contains 200 million neurons in a human - but there is no reason to suspect that V1 has greater initial code complexity than any other brain module. Big modules are built out of simple procedural tiling patterns.
Very roughly the brain's main modules can be divided into six subsystems (there are numerous smaller subsystems):
- The neocortex: the brain's primary computational workhorse (blue/purple modules at the top of the diagram). Kind of like a bunch of general purpose FPGA coprocessors.
- The cerebellum: another set of coprocessors with a simpler feedforward architecture. Specializes more in motor functionality.
- The thalamus: the orangish modules below the cortex. Kind of like a relay/routing bus.
- The hippocampal complex: the apex of the cortex, and something like the brain's database.
- The amygdala and limbic reward system: these modules specialize in something like the value function.
- The Basal Ganglia (green modules): the central control system, similar to a CPU.
In the interest of space/time I will focus primarily on the Basal Ganglia and will just touch on the other subsystems very briefly and provide some links to further reading.
The neocortex has been studied extensively and is the main focus of several popular books on the brain. Each neocortical module is a 2D array of neurons (technically 2.5D with a depth of about a few dozen neurons arranged in about 5 to 6 layers).
Each cortical module is something like a general purpose RNN (recursive neural network) with 2D local connectivity. Each neuron connects to its neighbors in the 2D array. Each module also has nonlocal connections to other brain subsystems and these connections follow the same local 2D connectivity pattern, in some cases with some simple affine transformations. Convolutional neural networks use the same general architecture (but they are typically not recurrent.)
Cortical modules - like artifical RNNs - are general purpose and can be trained to perform various tasks. There are a huge number of models of the cortex, varying across the tradeoff between biological realism and practical functionality.
Perhaps surprisingly, any of a wide variety of learning algorithms can reproduce cortical connectivity and features when trained on appropriate sensory data[27]. This is a computational proof of the one-learning-algorithm hypothesis; furthermore it illustrates the general idea that data determines functional structure in any general learning system.
There is evidence that cortical modules learn automatically (unsupervised) to some degree, and there is also some evidence that cortical modules can be trained to relearn data from other brain subsystems - namely the hippocampal complex. The dark knowledge distillation technique in ANNs[28][29] is a potential natural analog/model of hippocampus -> cortex knowledge transfer.
Module connections are bidirectional, and feedback connections (from high level modules to low level) outnumber forward connections. We can speculate that something like target propagation can also be used to guide or constrain the development of cortical maps (speculation).
The hippocampal complex is the root or top level of the sensory/motor hierarchy. This short youtube video gives a good seven minute overview of the HC. It is like a spatiotemporal database. It receives compressed scene descriptor streams from the sensory cortices, it stores this information in medium-term memory, and it supports later auto-associative recall of these memories. Imagination and memory recall seem to be basically the same.
The 'scene descriptors' take the sensible form of things like 3D position and camera orientation, as encoded in place, grid, and head direction cells. This is basically the logical result of compressing the sensory stream, comparable to the networking data stream in a multiplayer video game.
Imagination/recall is basically just the reverse of the forward sensory coding path - in reverse mode a compact scene descriptor is expanded into a full imagined scene. Imagined/remembered scenes activate the same cortical subnetworks that originally formed the memory (or would have if the memory was real, in the case of imagined recall).
The amygdala and associated limbic reward modules are rather complex, but look something like the brain's version of the value function for reinforcement learning. These modules are interesting because they clearly rely on learning, but clearly the brain must specify an initial version of the value/utility function that has some minimal complexity.
As an example, consider taste. Infants are born with basic taste detectors and a very simple initial value function for taste. Over time the brain receives feedback from digestion and various estimators of general mood/health, and it uses this to refine the initial taste value function. Eventually the adult sense of taste becomes considerably more complex. Acquired taste for bitter substances - such as coffee and beer - are good examples.
The amygdala appears to do something similar for emotional learning. For example infants are born with a simple versions of a fear response, with is later refined through reinforcement learning. The amygdala sits on the end of the hippocampus, and it is also involved heavily in memory processing.
See also these two videos from khanacademy: one on the limbic system and amygdala (10 mins), and another on the midbrain reward system (8 mins)

The Basal Ganglia
The Basal Ganglia is a wierd looking complex of structures located in the center of the brain. It is a conserved structure found in all vertebrates, which suggests a core functionality. The BG is proximal to and connects heavily with the midbrain reward/limbic systems. It also connects to the brain's various modules in the cortex/hippocampus, thalamus and the cerebellum . . . basically everything.
All of these connections form recurrent loops between associated compartmental modules in each structure: thalamocortical/hippocampal-cerebellar-basal_ganglial loops.


Just as the cortex and hippocampus are subdivided into modules, there are corresponding modular compartments in the thalamus, basal ganglia, and the cerebellum. The set of modules/compartments in each main structure are all highly interconnected with their correspondents across structures, leading to the concept of distributed processing modules.
Each DPM forms a recurrent loop across brain structures (the local networks in the cortex, BG, and thalamus are also locally recurrent, whereas those in the cerebellum are not). These recurrent loops are mostly separate, but each sub-structure also provides different opportunities for inter-loop connections.
The BG appears to be involved in essentially all higher cognitive functions. Its core functionality is action selection via subnetwork switching. In essence action selection is the core problem of intelligence, and it is also general enough to function as the building block of all higher functionality. A system that can select between motor actions can also select between tasks or subgoals. More generally, low level action selection can easily form the basis of a Turing Machine via selective routing: deciding where to route the output of thalamocortical-cerebellar modules (some of which may specialize in short term memory as in the prefrontal cortex, although all cortical modules have some short term memory capability).
There are now a number of computational models for the Basal Ganglia-Cortical system that demonstrate possible biologically plausible implementations of the general theory[28][29]; integration with the hippocampal complex leads to larger-scale systems which aim to model/explain most of higher cognition in terms of sequential mental programs[30] (of course fully testing any such models awaits sufficient computational power to run very large-scale neural nets).
For an extremely oversimplified model of the BG as a dynamic router, consider an array of N distributed modules controlled by the BG system. The BG control network expands these N inputs into an NxN matrix. There are N2 potential intermodular connections, each of which can be individually controlled. The control layer reads a compressed, downsampled version of the module's hidden units as its main input, and is also recurrent. Each output node in the BG has a multiplicative gating effect which selectively enables/disables an individual intermodular connection. If the control layer is naively fully connected, this would require (N2)2 connections, which is only feasible for N ~ 100 modules, but sparse connectivity can substantially reduce those numbers.
It is unclear (to me), whether the BG actually implements NxN style routing as described above, or something more like 1xN or Nx1 routing, but there is general agreement that it implements cortical routing.

Of course in actuality the BG architecture is considerably more complex, as it also must implement reinforcement learning, and the intermodular connectivity map itself is also probably quite sparse/compressed (the BG may not control all of cortex, certainly not at a uniform resolution, and many controlled modules may have a very limited number of allowed routing decisions). Nonetheless, the simple multiplicative gating model illustrates the core idea.
This same multiplicative gating mechanism is the core principle behind the highly successful LSTM (Long Short-Term Memory)[30] units that are used in various deep learning systems. The simple version of the BG's gating mechanism can be considered a wider parallel and hierarchical extension of the basic LSTM architecture, where you have a parallel array of N memory cells instead of 1, and each memory cell is a large vector instead of a single scalar value.
The main advantage of the BG architecture is parallel hierarchical approximate control: it allows a large number of hierarchical control loops to update and influence each other in parallel. It also reduces the huge complexity of general routing across the full cortex down into a much smaller-scale, more manageable routing challenge.
Implications for AGI
These two conceptions of the brain - the universal learning machine hypothesis and the evolved modularity hypothesis - lead to very different predictions for the likely route to AGI, the expected differences between AGI and humans, and thus any consequent safety issues and strategies.
In the extreme case imagine that the brain is a pure ULM, such that the genetic prior information is close to zero or is simply unimportant. In this case it is vastly more likely that successful AGI will be built around designs very similar to the brain, as the ULM architecture in general is the natural ideal, vs the alternative of having to hand engineer all of the AI's various cognitive mechanisms.
In reality learning is computationally hard, and any practical general learning system depends on good priors to constrain the learning process (essentially taking advantage of previous knowledge/learning). The recent and rapid success of deep learning is strong evidence for how much prior information is ideal: just a little. The prior in deep learning systems takes the form of a compact, small set of hyperparameters that control the learning process and specify the overall network architecture (an extremely compressed prior over the network topology and thus the program space).
The ULH suggests that most everything that defines the human mind is cognitive software rather than hardware: the adult mind (in terms of algorithmic information) is 99.999% a cultural/memetic construct. Obviously there are some important exceptions: infants are born with some functional but very primitive sensory and motor processing 'code'. Most of the genome's complexity is used to specify the learning machinery, and the associated reward circuitry. Infant emotions appear to simplify down to a single axis of happy/sad; differentiation into the more subtle vector space of adult emotions does not occur until later in development.
If the mind is software, and if the brain's learning architecture is already universal, then AGI could - by default - end up with a similar distribution over mindspace, simply because it will be built out of similar general purpose learning algorithms running over the same general dataset. We already see evidence for this trend in the high functional similarity between the features learned by some machine learning systems and those found in the cortex.
Of course an AGI will have little need for some specific evolutionary features: emotions that are subconsciously broadcast via the facial muscles is a quirk unnecessary for an AGI - but that is a rather specific detail.
The key takeway is that the data is what matters - and in the end it is all that matters. Train a universal learner on image data and it just becomes a visual system. Train it on speech data and it becomes a speech recognizer. Train it on ATARI and it becomes a little gamer agent.
Train a universal learner on the real world in something like a human body and you get something like the human mind. Put a ULM in a dolphin's body and echolocation is the natural primary sense, put a ULM in a human body with broken visual wiring and you can also get echolocation.
Control over training is the most natural and straightforward way to control the outcome.
To create a superhuman AI driver, you 'just' need to create a realistic VR driving sim and then train a ULM in that world (better training and the simple power of selective copying leads to superhuman driving capability).
So to create benevolent AGI, we should think about how to create virtual worlds with the right structure, how to educate minds in those worlds, and how to safely evaluate the results.
One key idea - which I proposed five years ago is that the AI should not know it is in a sim.
New AI designs (world design + architectural priors + training/education system) should be tested first in the safest virtual worlds: which in simplification are simply low tech worlds without computer technology. Design combinations that work well in safe low-tech sandboxes are promoted to less safe high-tech VR worlds, and then finally the real world.
A key principle of a secure code sandbox is that the code you are testing should not be aware that it is in a sandbox. If you violate this principle then you have already failed. Yudkowsky's AI box thought experiment assumes the violation of the sandbox security principle apriori and thus is something of a distraction. (the virtual sandbox idea was most likely discussed elsewhere previously, as Yudkowsky indirectly critiques a strawman version of the idea via this sci-fi story).
The virtual sandbox approach also combines nicely with invisible thought monitors, where the AI's thoughts are automatically dumped to searchable logs.
Of course we will still need a solution to the value learning problem. The natural route with brain-inspired AI is to learn the key ideas behind value acquisition in humans to help derive an improved version of something like inverse reinforcement learning and or imitation learning[31] - an interesting topic for another day.
Conclusion
Ray Kurzweil has been predicting for decades that AGI will be built by reverse engineering the brain, and this particular prediction is not especially unique - this has been a popular position for quite a while. My own investigation of neuroscience and machine learning led me to a similar conclusion some time ago.
The recent progress in deep learning, combined with the emerging modern understanding of the brain, provide further evidence that AGI could arrive around the time when we can build and train ANNs with similar computational power as measured very roughly in terms of neuron/synapse counts. In general the evidence from the last four years or so supports Hanson's viewpoint from the Foom debate. More specifically, his general conclusion:
Future superintelligences will exist, but their vast and broad mental capacities will come mainly from vast mental content and computational resources. By comparison, their general architectural innovations will be minor additions.
The ULH supports this conclusion.
Current ANN engines can already train and run models with around 10 million neurons and 10 billion (compressed/shared) synapses on a single GPU, which suggests that the goal could soon be within the reach of a large organization. Furthermore, Moore's Law for GPUs still has some steam left, and software advances are currently improving simulation performance at a faster rate than hardware. These trends implies that Anthropomorphic/Neuromorphic AGI could be surprisingly close, and may appear suddenly.
What kind of leverage can we exert on a short timescale?
[Link] Economists' views differ by gender
Edit: ParagonProtege has provided a link to the original study. Thank you! (^_^)
A new study shows a large gender gap on economic policy among the nation's professional economists, a divide similar -- and in some cases bigger -- than the gender divide found in the general public.
What does an economist think of that?
A lot depends on whether the economist is a man or a woman. A new study shows a large gender gap on economic policy among the nation's professional economists, a divide similar -- and in some cases bigger -- than the gender divide found in the general public.
Differences extend to core professional beliefs -- such as the effect of minimum wage laws -- not just matters of political opinion.
Female economists tend to favor a bigger role for government while male economists have greater faith in business and the marketplace. Is the U.S. economy excessively regulated? Sixty-five percent of female economists said "no" -- 24 percentage points higher than male economists.
Can this be reasonably explained by self-interest? Female and male economists' views are probably coloured by gender solidarity. Government jobs may be more likeable to women than men because of their recorded greater risk aversion. Regardless of the reason government jobs are more important for women than for men. Also in the US where the study was done middle class white women benefit quit a bit from affirmative action in government hiring.
"As a group, we are pro-market," says Ann Mari May, co-author of the study and a University of Nebraska economist. "But women are more likely to accept government regulation and involvement in economic activity than our male colleagues."
Opinion differences between men and women are well-documented in the general public. President Obama leads Mitt Romney by 10 percentage points among women. Romney leads Obama by 3 percentage points among men, according to the latest Gallup Poll.
Politics is the mind-killer probably does play a role in explaining the difference.
The survey of 400 economists is one of the first to examine whether gender differences matter within a profession. The answer for economists: Yes.
How economists think:
- Health insurance. Female economists thought employers should be required to provide health insurance for full-time workers: 40% in favor to 37% against, with the rest offering no opinion. By contrast, men were strongly against the idea: 21% in favor and 52% against.
- Education. Females narrowly opposed taxpayer-funded vouchers that parents could use for tuition at a public or private school of their choice. Male economists love the idea: 61% to 14%.
- Labor standards. Females believe 48% to 33% that trade policy should be linked to labor standards in foreign counties. Males disagreed: 60% to 23%.
First two points are somewhat congruent with stereotypes. Anyone who has run into the frequent iSteve commenter "Whiskey" will probably note that the third point indicates women may not hate hate HATE lower and middle class beta males in this case.
"It's very puzzling," says free-market economist Veronique de Rugy of the Mercatus Center at George Mason University in Fairfax, Va. "Not a day goes by that I don't ask myself why there are so few women economists on the free-market side."
A native of France, de Rugy supported government intervention early in her life but changed her mind after studying economics. "We want many of the same things as liberals -- less poverty, more health care -- but have radically different ideas on how to achieve it."
This seems plausible since politics is about applause lights after all, the tribes are what matters not the particular shape of their attire. But might value differences still be behind the gender difference? Maybe some failed utopias I recall reading aren't really failed.
Liberal economist Dean Baker, co-founder of the Center for Economic Policy and Research, says male economists have been on the inside of the profession, confirming each other's anti-regulation views. Women, as outsiders, "are more likely to think independently or at least see people outside of the economics profession as forming their peer group," he says.
The gender balance in economics is changing. One-third of economics doctorates now go to women. The chair of the White House Council of Economic Advisers has been a woman three of 27 times since 1946 -- one advising Obama and two advising Bill Clinton. The Federal Reserve Board of Governors has three women, bringing the total to eight of 90 members since 1914.
"More diversity is needed at the table when public policy is discussed," May says.
Somehow I think this does not include ideological diversity.
Economists do agree on some things. Female economists agree with men that Europe has too much regulation and that Walmart is good for society. Male economists agree with their female colleagues that military spending is too high.
The genders are most divorced from each other on the question of equality for women. Male economists overwhelmingly think the wage gap between men and women is largely the result of individuals' skills, experience and voluntary choices. Female economists overwhelmingly disagree by a margin of 4-to-1.
The biggest disagreement: 76% of women say faculty opportunities in economics favor men. Male economists point the opposite way: 80% say women are favored or the process is neutral.
No mystery here. (^_^)
Amanda Knox Redux: is Satoshi Nakamoto the real Satoshi Nakamoto?
Many of you here have likely heard of Bitcoin, and maybe know something about it.
Earlier today, a story broke that a reporter had apparently tracked down the real Satoshi Nakamoto, infamous creator of the Bitcoin protocol.
This seems like an excellent opportunity to practice our Bayesian updating!
So, how likely do you think it is that this man is the founder of Bitcoin? What do you believe and why?
Just another day in utopia
(Reposted from discussion at commentator suggestion)
Thinking of Eliezer's fun theory and the challenge of creating actual utopias where people would like to live, I tried to write a light utopia for my friends around Christmas, and thought it might be worth sharing. It's a techno-utopia, but (considering my audience) it's only a short inferential distance from normality.
Just another day in Utopia
Ishtar went to sleep in the arms of her lover Ted, and awoke locked in a safe, in a cargo hold of a triplane spiralling towards a collision with the reconstructed temple of Solomon.
Again! Sometimes she wished that a whole week would go by without something like that happening. But then, she had chosen a high excitement existence (not maximal excitement, of course – that was for complete masochists), so she couldn’t complain. She closed her eyes for a moment and let the thrill and the adrenaline warp her limbs and mind, until she felt transformed, yet again, into a demi-goddess of adventure. Drugs couldn’t have that effect on her, she knew; only real danger and challenge could do that.
Dangers of steelmanning / principle of charity
As far as I can tell, most people around these parts consider the principle of charity and its super saiyan form, steelmanning, to be Very Good Rationalist Virtues. I basically agree and I in fact operate under these principles more or less automatically now. HOWEVER, no matter how good the rule is, there are always exceptions, which I have found myself increasingly concerned about.
This blog post that I found in the responses to Yvain's anti-reactionary FAQ argues that even though the ancient Romans had welfare, this policy was motivated not for concern for the poor or for a desire for equality like our modern welfare policies, but instead "the Roman dole was wrapped up in discourses about a) the might and wealth of Rome and b) goddess worship... The dole was there because it made the emperor more popular and demonstrated the wealth of Rome to the people. What’s more, the dole was personified as Annona, a goddess to be worshiped and thanked."
So let's assume this guy is right, and imagine that an ancient Roman travels through time to the present day. He reads an article by some progressive arguing (using the rationale one would typically use) that Obama should increase unemployment benefits. "This makes no sense," the Roman thinks to himself. "Why would you give money to someone who doesn't work for it? Why would you reward lack of virtue? Also, what's this about equality? Isn't it right that an upper class exists to rule over a lower class?" Etc.
But fortunately, between when he hopped out of the time machine and when he found this article, a rationalist found him and explained to him steelmanning and the principle of charity. "Ah, yes," he thinks. "Now I remember what the rationalist said. I was not being so charitable. I now realize that this position kind of makes sense, if you read between the lines. Giving more unemployment benefits would, now that I think about it, demonstrate the power of America to the people, and certainly Annona would approve. I don't know why whoever wrote this article didn't just come out and say that, though. Maybe they were confused".
Hopefully you can see what I'm getting at. When you regularly use the principle of charity and steelmanning, you run the risk of:
1. Sticking rigidly to a certain worldview/paradigm/established belief set, even as you find yourself willing to consider more and more concrete propositions. The Roman would have done better to really read what the modern progressive's logic was, think about it, and try to see where he was coming from than to automatically filter it through his own worldview. If he consistently does this he will never find himself considering alternative ways of seeing the world that might be better.
2. Falsely developing the sense that your worldview/paradigm/established belief set is more popular than it is. Pretty much no one today holds the same values that an ancient Roman does, but if the Roman goes around being charitable all the time then he will probably see his own beliefs reflected back at him a fair amount.
3. Taking arguments more seriously than you possibly should. I feel like I see all the time on rationalist communities people say stuff like "this argument by A sort of makes sense, you just need to frame it in objective, consequentialist terms like blah blah blah blah blah" and then follow with what looks to me like a completely original thought that I've never seen before. But why didn't A just frame her argument in objective, consequentialist terms? Do we assume that what she wrote was sort of a telephone-game approximation of what was originally a highly logical consequentialist argument? If so where can I find that argument? And if not, why are we assuming that A is a crypto-consequentialist when she probably isn't? And if we're sure that objective, consequentialist logic is The Way To Go, then shouldn't we be very skeptical of arguments that seem like their basis is in some other reasoning system entirely?
4. Just having a poor model of people's beliefs in general, which could lead to problems.
Hopefully this made sense, and I'm sorry if this is something that's been pointed out before.
Tell Culture
Followup to: Ask and Guess
Ask culture: "I'll be in town this weekend for a business trip. Is it cool if I crash at your place?" Response: “Yes“ or “no”.
Guess culture: "Hey, great news! I'll be in town this weekend for a business trip!" Response: Infer that they might be telling you this because they want something from you, conclude that they might want a place to stay, and offer your hospitality only if you want to. Otherwise, pretend you didn’t infer that.
The two basic rules of Ask Culture: 1) Ask when you want something. 2) Interpret things as requests and feel free to say "no".
The two basic rules of Guess Culture: 1) Ask for things if, and *only* if, you're confident the person will say "yes". 2) Interpret requests as expectations of "yes", and, when possible, avoid saying "no".
Both approaches come with costs and benefits. In the end, I feel pretty strongly that Ask is superior.
But these are not the only two possibilities!
"I'll be in town this weekend for a business trip. I would like to stay at your place, since it would save me the cost of a hotel, plus I would enjoy seeing you and expect we’d have some fun. I'm looking for other options, though, and would rather stay elsewhere than inconvenience you." Response: “I think I need some space this weekend. But I’d love to get a beer or something while you’re in town!” or “You should totally stay with me. I’m looking forward to it.”
There is a third alternative, and I think it's probably what rationalist communities ought to strive for. I call it "Tell Culture".
The two basic rules of Tell Culture: 1) Tell the other person what's going on in your own mind whenever you suspect you'd both benefit from them knowing. (Do NOT assume others will accurately model your mind without your help, or that it will even occur to them to ask you questions to eliminate their ignorance.) 2) Interpret things people tell you as attempts to create common knowledge for shared benefit, rather than as requests or as presumptions of compliance.
Suppose you’re in a conversation that you’re finding aversive, and you can’t figure out why. Your goal is to procure a rain check.
- Guess: *You see this annoyed body language? Huh? Look at it! If you don’t stop talking soon I swear I’ll start tapping my foot.* (Or, possibly, tell a little lie to excuse yourself. “Oh, look at the time…”)
- Ask: “Can we talk about this another time?”
- Tell: "I'm beginning to find this conversation aversive, and I'm not sure why. I propose we hold off until I've figured that out."
Here are more examples from my own life:
- "I didn't sleep well last night and am feeling frazzled and irritable today. I apologize if I snap at you during this meeting. It isn’t personal."
- "I just realized this interaction will be far more productive if my brain has food. I think we should head toward the kitchen."
- "It would be awfully convenient networking for me to stick around for a bit after our meeting to talk with you and [the next person you're meeting with]. But on a scale of one to ten, it's only about 3 useful to me. If you'd rate the loss of utility for you as two or higher, then I have a strong preference for not sticking around."
The burden of honesty is even greater in Tell culture than in Ask culture. To a Guess culture person, I imagine much of the above sounds passive aggressive or manipulative, much worse than the rude bluntness of mere Ask. It’s because Guess people aren’t expecting relentless truth-telling, which is exactly what’s necessary here.
If you’re occasionally dishonest and tell people you want things you don't actually care about--like their comfort or convenience--they’ll learn not to trust you, and the inherent freedom of the system will be lost. They’ll learn that you only pretend to care about them to take advantage of their reciprocity instincts, when in fact you’ll count them as having defected if they respond by stating a preference for protecting their own interests.
Tell culture is cooperation with open source codes.
This kind of trust does not develop overnight. Here is the most useful Tell tactic I know of for developing that trust with a native Ask or Guess. It’s saved me sooooo much time and trouble, and I wish I’d thought of it earlier.
"I'm not asking because I expect you to say ‘yes’. I'm asking because I'm having trouble imagining the inside of your head, and I want to understand better. You are completely free to say ‘no’, or to tell me what you’re thinking right now, and I promise it will be fine." It is amazing how often people quickly stop looking shifty and say 'no' after this, or better yet begin to discuss further details.
Changing Systems is Different than Running Controlled Experiments - Don’t Choose How to Run Your Country That Way!
Trigger warning: Discussion of rape.
Example 1:
Say that each morning you tell yourself that you are lazy for not wanting to get out of bed to go to work, as a way to convince yourself to get up. Perhaps if the only variable you changed was to lower your level of guilt, you might not get out of bed to go to work, and would instead take the day off. So if you are running a motivation system that uses guilt, feeling guilt may well be something you do not want to get rid of. If you got rid of the guilt but stopped going to work, that would likely be a net negative for your life.
To contrast, with animal training, you reinforce behavior you want in the animal, and interrupt, redirect, or completely ignore (ie: no shaming or guilting) behavior you don't want. It's also a similar methodology that meditation uses. When you meditate, you are told to focus on a meditative object such as the breath. When your mind wanders from the meditative object, you are instructed to just return your attention to the meditative object, and to not in any way punish yourself for having wandered. Also, you are instructed to not punish yourself for punishing yourself for having your mind wander. Meditation does not use reward during the meditative process, although it's common to sound a beautiful chime which will give hedons at the end of a session, and people often perform a pleasant ritual before and/or after meditation that builds positive association with the activity of meditating. Example page of meditation instructions.
So, if you switch to a positive reinforcement motivational system, such as that which animal trainers use to train dogs, then guilt is counter-productive for motivation, because it is a form of punishment.
Example Summary:
If you only change one variable from a motivation system that uses guilt, then it may break the system, and be a net negative. However, there is likely a way to get a net utility gain by changing several variables of the system, such as by switching to a positive reinforcement based system where you add instant rewards that increase hedons and remove guilt and other punishments.
Example 2:
As it stands, there are many unreported rapes in American society. This excellent article debunks many myths about rape, including the classic myth that rapes are generally done by strangers using force:
A huge proportion of the women I know enough to talk with about it have survived an attempted or completed rape. None of them was raped by a stranger who attacked them from behind a bush, hid in the back of her car or any of the other scenarios that fit the social script of stranger rape. Anyone reading this post, in fact, is likely to know that six out of seven rapes are committed by someone the victim knows.
The author goes on to explain how most rapes are from repeat offenders who by a median age of 26.5, on average rape around 5-6 women each, and that it is almost always someone who was part of the woman's social circle, and intoxicants are usually used.
The suggestion of change of system that I got from this post is actually in the title of the blog: "Yes Means Yes."
If the social rules for consent are changed from "if a woman does not say no, then it may or may not be okay" to "it is only okay if a woman says yes," then the boundary becomes a lot more clear to both parties. It would be a pretty radical system change, that would make a lot of people uncomfortable.
To be more clear - with a "Yes Means Yes" system, you don't need to have "No Means No", because sex is only had when there is a Yes. If a woman is too drunk to say or enforce no, then she is also too drunk to say yes, and sex is not had unless there is explicit consent. Having a Yes Means Yes social policy would change the onus of responsibility for making sure that sex is consensual from the woman - who is obligated to say no if she doesn't want to - to both parties who must say yes to proceed. This would not stop all rape by any means, but if implemented in a system where people were taught good communication and assertiveness, it would cut down on it. For example, instead of feeling that it was her fault because she got drunk and didn't say no aggressively enough, a woman would realize quickly, "hey, I didn't say yes!" and a predatorial guy who was one of the small percentage of men who rape women would also realize that the woman would be less likely to just feel ashamed and keep quiet and would be more likely to take action to defend herself.
Perhaps some people would be afraid that they'd remain virgins for life in this system - some men might be afraid that they'd be too shy to ever ask, some women might not feel comfortable actually admitting that they want sex. And therefore, people of both genders might be resistant to switching systems because they would imagine the switch without a complete social system switch or training. And as it stands, perhaps a lot less sex would happen at first. A system like that would require retraining a lot of society to be more assertive.
Example Summary:
Just shifting one variable and telling men to say "I only have sex when women say yes" would be very weird. If a guy tried to implement that in the current system, some people might look at him like he was crazy or even get offended.
I think the "Yes Means Yes" system would work beautifully in a society that functioned based on a different system - where the social norm, which people were trained in, was to identify and state one's desires, and to not proceed without clarity. I do think it would cut down on rape, and unreported rape.
Overall Summary:
I've discovered that when talking to people about potential novel systems, that the most common response I get is for them to say why the alternative system won't work, based on what would happen if you changed one variable of the current system to be more like the novel system. Examples: "If I didn't feel guilty, I'd never get anything done," or "In a system where you always had to have a clear yes before having sex, people would feel really awkward and uncomfortable and opt out." (Alternatively I will often hear people justify alternative systems using similar arguments about single-variable changes.)
The examples above are a couple of the more simple examples of this general principle I've been observing quite a lot lately.
Consider how this applies to government systems, and other social systems. There are so many parts dependent on each other, that it is very hard to shift any single one without creating a domino effect of other shifts. So making any argument about how changing a single variable would fix or destroy a complex system like government is usually a huge oversimplification.
To quote Einstein:
It can scarcely be denied that the supreme goal of all theory is to make the irreducible basic elements as simple and as few as possible without having to surrender the adequate representation of a single datum of experience.
My thoughts on making large-scale change, are that you need to be thinking large scale. If you want to be a change maker, it is best to start small in your actions, study and experiment a lot. Focus your studies on success and failure scenarios as close as possible to what it is you want to effect, while as diverse as possible from each other.
Running single-variable experiments is important - it is just that it is only how you understand a little corner of the problem to be solved - that's not how you find the solution itself to a problem involving a complex system.
To give a biological analogy: Cancer is what happens when a single type of cell tries to become the whole system. Running a single-variable controlled experiment to determine what type of complex system you want to choose is like trying to determine the optimal form of cancer, as opposed to looking at an entire entity. Life is complicated.
Robustness of Cost-Effectiveness Estimates and Philanthropy
Note: I formerly worked as a research analyst at GiveWell. This post describes the evolution of my thinking about robustness of cost-effectiveness estimates in philanthropy. All views expressed here are my own.
Up until 2012, I believed that detailed explicit cost-effectiveness estimates are very important in the context of philanthropy. My position was reflected in a comment that I made in 2011:
The problem with using unquantified heuristics and intuitions is that the “true” expected values of philanthropic efforts plausibly differ by many orders of magnitude, and unquantified heuristics and intuitions are frequently insensitive to this. The last order of magnitude is the only one that matters; all others are negligible by comparison. So if at all possible, one should do one’s best to pin down the philanthropic efforts with the “true” expected value per dollar of the highest (positive) order of magnitude. It seems to me as though any feasible strategy for attacking this problem involves explicit computation.
During my time at GiveWell, my position on this matter shifted. I still believe that there are instances in which rough cost-effectiveness estimates can be useful for determining good philanthropic foci. But I’ve shifted toward the position that effective altruists should spend much more time on qualitative analysis than on quantitative analysis in determining how they can maximize their positive social impact.
In this post I’ll focus on one reason for my shift: explicit cost-effectiveness estimates are generally much less robust than I had previously thought.
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