bageldaughter
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bageldaughter has not written any posts yet.

An example of a technical move forward would be a game world that is so large it must be procedurally generated, that also has the two properties that it is massively multiplayer, and that players can arbitrarily alter the environment.
You'd get the technical challenge of reconciling player-made alterations to the environment with the "untouched" version of the environment according to your generative algorithm. Then you'd get the additional challenge of sharing those changes across lots of different players in real time.
I don't get the sense that either of the two properties (massively multiplayer and alterable environment) are a big part of this game.
If a game with all three properties (procedural generation of a large universe, massively multiplayer, and alterable environment) were to be made, it'd make me take a harder look as simulation arguments.
If you are just generating very elaborate confusions very fast- I don't think you are- but if you are, I'm genuinely impressed with how quickly you're doing it, and I think you're cool.
Haha! No, I'm definitely not doing that on purpose. I anonymous-person-on-the-internet promise ;) . I'm enjoying this topic, but I don't talk about it a lot and haven't seen it argued about formally, and this sounds like the sort of breakdown in communication that happens when definitions aren't agreed upon up front. Simple fix should be to keep trying until our definitions seem to match (or it gets stale).
So I'll try to give names to some more things, and try... (read 756 more words →)
The weirder the phenomena, the less reliable the witness, the better. Not only is god permitted to hide, in this variant of the pact god is permitted to run around performing miracles so long as it specifically keeps out of sight of any well connected skeptics, archivists, or superintelligences.
That is a gorgeous idea. Cosmic irony. Truth-seekers are necessarily left in the dark, the butt of the ultimate friendly joke.
I don't follow this part, could you go into more detail here?
The speed prior has the desirable property that it is a candidate for explaining all of reality by itself. Ranking laws of physics by their complexity and allocating reality fluid according to that... (read more)
Ultimately, I just can't see any ways it'd be useful to its adherents for the pact to stipulate punishments. Most of the things I consider seem to introduce systematic inefficiencies. Sorry I can't give a more complete answer. I'm not sure about this yet.
Fair enough.
None of the influence going on here is causal. I don't know if maybe I should have emphasized this more: Compat will only make sense if you've read and digested the superrationality/acausal cooperation/newcomb's problem prerequisites.
I think I get what you're saying. There are a number of questions about simulations and their impact on reality fluid allocation that I haven't seen answered anywhere. So this line of questioning might... (read 411 more words →)
This is fun!
Why reward for sticking to the pact rather than punish for not sticking to it?
How is it possible to have any causal influence on an objectively simulated physics? You wouldn't be rewarding the sub-universe, you'd be simulating a different, happier sub-universe. (This argument applies to simulation arguments of all kinds.)
I think a higher-complexity simulating universe can always out-compete the simulated universe in coverage of the space of possible life-supporting physical laws. You could argue that simulating lower-complexity universes than what you're capable of is not worth rewarding, since it cannot possibly make your universe more likely. If we want to look for a just-so criteria for a pact, why not limit yourself to only simulating universes of equal complexity to your own? Perhaps there is some principle whereby the computationally difficult phenomena in our universe are easy in another, and vice-versa, and thus the goal is to find our partner-universe, or ring-universes (a la https://github.com/mame/quine-relay )?
I found this quality in The Wind Rises - protagonist achieves greatness through single-minded dedication to his craft (airplane engineering), and sacrifice.
This was the first film I saw that seemed to glorify hard work and focus, rather than an inherent "quality of greatness". Greatness itself is explicitly divorced from the protagonist, who perceives his ultimate goal through a series of dreams. It never belongs to him, it is something he is always working towards.
It doesn't do exactly what you're looking for though, because it also casts doubt on the ultimate achievement, asking, "Was it really worth it?".
It'd be cool if the test at the end was guaranteed to have coverage of each of the subrules in a combination. I got the rule:
(starts with 'l') or (not (contains 'as'))
The "starts with 'l'" case was never tested for. You could test each of the subrules (at least in the case of disjunction) by having a test word that passes and fails each. Little more complicated for other kinds of combiner.
Cool question.
I have experienced a change in 'location' of my sense of self- it 'spreads out'. It is a feeling that "I" do not reside in the particular head/body of Bageldaughter, but instead in both my head/body and the other things I happen to be keenly aware of. If I am deeply engrossed in a conversation or social activity, "I" will begin to be identified with the group of individuals as a whole. The particular intentions, thoughts or feelings that I typically associate with myself lose some of their distinguishing quality from the ones I perceive from others.
There is often an accompanying "spreading-out" of "my" location in time- the round-trip time of... (read more)
I have anxiety/depression/ADHD and aspirations in conflict with my abilities and situation in life.
One strategy I have learned to employ which I consider "rational" is to approach maintenance of my mood and mental health as a limited resource allocation problem. One of the big leaps was learning to see my good mood as a limited resource which is spent as I think about potentially difficult or disturbing topics.
It is not "free" for me to consider all the ways I might do better in life, or past mistakes I have made, or ways the world is messed up. My ego is fragile. Dwelling on such topics, even when it may lead to an... (read more)
Another neat direction this work can go in is toward corroborating the computational feasibility of simulationism and artificial life.
If abstractions are natural then certain optimizations in physical simulation software are potentially not impossible. These optimizations would be of the type that save compute resources by computing only at those abstraction levels the inhabitants of the simulation can directly observe/measure.
If abstractions aren't natural, then the simulation software can't generically know what it can get away with lossily compressing wrt a given observer. Or something to that effect.