Solving the value learning problem is (IMO) the key technical challenge for AI safety.
How good or bad is an approximate solution?
EDIT for clarity:
By "approximate value learning" I mean something which does a good (but suboptimal from the perspective of safety) job of learning values. So it may do a good enough job of learning values to behave well most of the time, and be useful for solving tasks, but it still has a non-trivial chance of developing dangerous instrumental goals, and is hence an Xrisk.
Considerations:
1. How would developing good approximate value learning algorithms effect AI research/deployment?
It would enable more AI applications. For instance, many many robotics tasks such as "smooth grasping motion" are difficult to manually specify a utility function for. This could have positive or negative effects:
Positive:
* It could encourage more mainstream AI researchers to work on value-learning.
Negative:
* It could encourage more mainstream AI developers to use reinforcement learning to solve tasks for which "good-enough" utility functions can be learned.
Consider a value-learning algorithm which is "good-enough" to learn how to perform complicated, ill-specified tasks (e.g. folding a towel). But it's still not quite perfect, and so every second, there is a 1/100,000,000 chance that it decides to take over the world. A robot using this algorithm would likely pass a year-long series of safety tests and seem like a viable product, but would be expected to decide to take over the world in ~3 years.
Without good-enough value learning, these tasks might just not be solved, or might be solved with safer approaches involving more engineering and less performance, e.g. using a collection of supervised learning modules and hand-crafted interfaces/heuristics.
2. What would a partially aligned AI do?
An AI programmed with an approximately correct value function might fail
* dramatically (see, e.g. Eliezer, on AIs "tiling the solar system with tiny smiley faces.")
or
* relatively benignly (see, e.g. my example of an AI that doesn't understand gustatory pleasure)
Perhaps a more significant example of benign partial-alignment would be an AI that has not learned all human values, but is corrigible and handles its uncertainty about its utility in a desirable way.
Does anyone have any insight into VoI plays with Bayesian reasoning?
At a glance, it looks like the VoI is usually not considered from a Bayesian viewpoint, as it is here. For instance, wikipedia says:
""" A special case is when the decision-maker is risk neutral where VoC can be simply computed as; VoC = "value of decision situation with perfect information" - "value of current decision situation" """
From the perspective of avoiding wireheading, an agent should be incentivized to gain information even when this information decreases its (subjective) "value of decision situation". For example, consider a bernoulli 2-armed bandit:
If the agent's prior over the arms is uniform over [0,1], so its current value is .5 (playing arm1), but after many observations, it learns that (with high confidence) arm1 has reward of .1 and arm2 has reward of .2, it should be glad to know this (so it can change to the optimal policy, of playing arm2), BUT the subjective value of this decision situation is less than when it was ignorant, because .2 < .5.