Humor: GURPS Friendly AI
Found some hidden internet gold and thought I would share: http://sl4.org/wiki/GurpsFriendlyAI http://sl4.org/wiki/FriendlyAICriticalFailureTable GurpsFriendlyAI by EliezerYudkowsky Characters in GURPS Friendly AI may learn three new skills, the AI skill (Mental / Hard), the Seed AI skill (Mental / Very Hard), and the Friendly AI skill (Mental / Ridiculously Hard). AI skill: An ordinary failure wastes 1d6 years of time and 4d6 hundred thousand dollars. (Non-gamers: 4d6 means "roll four 6-sided dice and add the results".) A critical failure wastes 2d10 years and 2d6 million dollars. An ordinary success results in a successful company. A critical success leads to a roll on the Seed AI skill using AI skill -10, with any ordinary failure on that roll treated as an ordinary success on this roll, and any critical failure treated as an ordinary failure on this roll. Seed AI skill: An ordinary failure wastes 2d6 years of time and 8d6 hundred thousand dollars. A critical failure wastes 4d10 years and 4d6 million dollars. If the player has the Friendly AI skill, an ordinary success leads to a roll on the Friendly AI skill, and a critical success grants a +2 bonus on the Friendly AI roll. If the player does not have the Friendly AI skill, an ordinary success automatically destroys the world, and a critical success leads to a roll on the Friendly AI skill using Seed AI skill -10. (Note that if the player has only the AI skill, this roll will be made using AI skill -20!) Friendly AI skill: An ordinary success results in a Friendly Singularity. A critical success... ooh, that's tough. An ordinary failure destroys the world. And, of course, a critical failure means that the players roll 3d10 on the FriendlyAICriticalFailureTable Part of GurpsFriendlyAI. If you roll a critical failure on your Friendly AI roll, you then roll 6d6 (six six-sided dice) to obtain a result from the Friendly AI Critical Failure Table 6: Any spoken request is interpreted (literally