My current anti-procrastination experiment: using trivial inconveniences for good. I have installed a very strong, permanent block on my laptop, and still allow myself to go on my favourite time wasters, but only on my tablet, which I carry with me as well.
The rationale is not to block all use and therefore be forced to mechanically learn workarounds, but to have a trivially inconvenient procrastination method always available. The interesting thing is that tablets are perfect for content consumption, so the separation works well. It also helps me to separate the contexts well, so I don't sit on the laptop "to work" but end up browsing around. Its also good for making me self aware of what I am doing at any given time, on a physical level. Finally, I tend to reject hard restrictions, but trivial inconveniences may be a good balance.
So far, the results are very encouraging, time on hacker news and news sites is way down. I have been doing this for a couple of weeks, so I am not over the two month honeymoon yet, but if anyone else wants to give this a shot and let me know how it works out, then more data for all of us!
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I've been writing blog articles on the potential of educational games, which may be of interest to some people here:
I'd be curious to hear any comments.
Have you played the Portal games? They include lots of things you mention... they introduce how to use the portal gun, for example, not by explaining stuff but giving you a simplified version first... then the full feature set... and then there are all the other things with different physical properties. I can definitely imagine some Portal Advanced game when you'll actually have to use equations to calculate trajectories.
Nevertheless... I'd really like to be persuaded otherwise, but the ability to read Very Confusing Stuff, without any working model, and make sense of it can't really be avoided after a while. We can't really build a game out of every scientific paper, due to the amount of time required to write a game vs. a page of text... (even though I'd love to play games instead of reading papers. And it sounds definitely doable with CS papers. What about a conference accepting games as submissions?)