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Comment author: ciphergoth 26 August 2012 05:58:13PM *  5 points [-]

I am signed up with Cryonics Institute, with standby and transport from Cryonics UK.

Comment author: lmm 29 July 2016 02:47:14PM 1 point [-]

Looks like their website has been taken over by spam. Which in turn gives me very little confidence in an organization that's supposed to be around until my death and for many years afterwards.

Do you know anything about the current state of play in the UK? Are you still covered?

Comment author: ArisKatsaris 01 January 2016 03:17:08PM 1 point [-]

TV and Movies (Animation) Thread

Comment author: lmm 06 January 2016 11:53:37PM *  1 point [-]

Shirobako: The most realistic portrayal of ordinary working life (at least, like mine) I've seen, in any fictional medium. Warm-hearted (perhaps to a fault), straightforward, very much writing what they know and love. I recommend it to anyone interested in animation, but especially to students or similar interested in seeing a day in the working life.

Hibike Euphonium. Teenage drama (not actually a romance show, but it felt like one) that again felt very true, and with KyoAni's usual high production values.

A Farewell to Arms (one of the Short Peace shorts). High production values applied to a setting that's pretty novel in animé - an Americanized military unit in a ruined city in the desert with a (less extreme) Three Kings-style overexposed look. A very fun battle sequence that deserves points for putting thought into what near-future combat might look like - I don't think it necessarily got it right, but it goes much further than most.

Psycho-Pass Movie. A return to form after the trashy second season. Continues to ask the awkward question: given a paternalistic dictatorship that manages to act in the best interests of most people most of the time, what do you actually do? (I'm told there's also a colonialism side but that largely passed me by).

Non-recommendations:

Gakkou Gurashi. Ok premise but not enough content to fill the time.

Expelled from Paradise. Actually quite fun: visually very pretty (very Male Gaze), and some good CG robot fights, including a very cool one on the way down from orbit. But the themes felt done-to-death; it's not really adding anything new to the conversation, and I never found myself caring about any of the characters.

Comment author: James_Miller 01 January 2016 06:03:40PM 4 points [-]

I highly recommend the Three-Body Problem and its sequel The Dark Forest. Both are rational science fiction in the sense that the plots and character motivations seem internally consistent and follow the book's premises. Much of the book is about the characters (and reader) logically reasoning through what is going on, so I can't describe the plot without giving away spoilers. Although there is no magic in the book, if you enjoyed HPMOR, I would bet that you will like these two books.

Comment author: lmm 06 January 2016 11:45:22PM 1 point [-]

I hated Three-Body Problem. I found it incredibly slow and unrewarding (and I never got how ~200 intelligent people in a game called three-body problem somehow don't figure out that the game's about the three-body problem). Partly the dangers of hype, but I really don't think it's very good.

Comment author: Curiouskid 04 December 2015 08:37:46PM *  10 points [-]

Probably people have seen this before, but I really like it:

People often say that motivation doesn't last. Well, neither does bathing, that's why we recommend it daily.

-Zig Ziglar

Comment author: lmm 13 December 2015 05:43:51PM 1 point [-]

I don't see the point. The whole point of "motivating doesn't last" is "you will only be able to sustain effort if there is something in your day-to-day that motivates you to continue, not some distant ideal.

In response to LessWrong 2.0
Comment author: lmm 05 December 2015 10:14:49AM 6 points [-]

There's a reason why CFAR has workshops instead of writing articles and books.

Is there? Given that this community seems to be quite skeptical about the value of e.g. university over self-teaching from textbooks, what's the rationale for that format?

In response to LessWrong 2.0
Comment author: V_V 04 December 2015 10:58:04AM 10 points [-]

My two cents:

  • Merge Main and Discussion

  • Make new content more visible. Right now the landing page, and in particular the first screen, mostly consists of boilerplate. You have to scroll or click in order to view if new content has been posted. In the current attention scarce era of Facebook and Twitter streams, this is not ideal.

  • Discourage/ban Open threads. They are an unusual thing to have on a an open forum. They might have made sense when posting volume was higher, but right now they further obfuscate valuable content.

In response to comment by V_V on LessWrong 2.0
Comment author: lmm 05 December 2015 10:12:26AM 8 points [-]

Discourage/ban Open threads. They are an unusual thing to have on a an open forum. They might have made sense when posting volume was higher, but right now they further obfuscate valuable content.

I'd say the opposite: the open threads are the part that's working. So I'd rather remove main/discussion and make everything into open thread, i.e. move to something more like a traditional forum model. I don't know whether that's functionally the same thing.

Comment author: gjm 26 November 2015 03:15:12PM 7 points [-]

Your returns must be very rapidly diminishing. If u is your kilobucks-to-utilons function then you need [7920u(1001)+80u(1)]/8000 > [3996u(1000)+4u(0)]/4000, or more simply 990u(1001)+10u(1) > 999u(1000)+u(0). If, e.g., u(x) = log(1+x) (a plausible rate of decrease, assuming your initial net worth is close to zero) then what you need is 6847.6 > 6901.8, which doesn't hold. Even if u(x) = log(1+log(1+x)) the condition doesn't hold.

If we fix our origin by saying that u(0)=0 (i.e., we're looking at utility change as a result of the transaction) and suppose that at any rate u(1001) <= 1001/1000.u(1000), which is certainly true if returns are always diminishing, then "two-boxing is better because of diminishing returns" implies 10u(1) > 8.01u(1000). In other words, gaining $1M has to be no more than about 25% better than gaining $1k.

Are you sure you two-box because of diminishing returns?

Comment author: lmm 03 December 2015 11:31:42PM 0 points [-]

In other words, gaining $1M has to be no more than about 25% better than gaining $1k.

Interesting. My thought process was that it's worth losing $8000 in EV to avoid a 1% chance of losing $1000. I think my original statement was true, but perhaps poorly calibrated; these days I shouldn't be that risk-averse.

Comment author: lmm 26 November 2015 12:48:10PM 0 points [-]

I would two-box on this problem because of diminishing returns, and one-box on the original problem.

Comment author: DanArmak 11 November 2015 08:10:27PM 6 points [-]

It's good that most people don't have such arrogance, because it would be unjustified. Don't strive for confidence, strive for calibration. And demand it from your system architect as you would from your heart surgeon.

Comment author: lmm 26 November 2015 11:27:39AM 0 points [-]

I think there's an underlying truth that most software engineers are too timid, perhaps because we're calibrated for working with materials where mistakes are more costly and harder to put right.

Comment author: Lumifer 16 November 2015 03:57:11PM 3 points [-]

That will only work if you label all debt in that way

And, of course, people do that. It's called a "credit rating" and there are a few large institutions which assign ratings to bonds. Pretty much all bonds traded in financial markets have credit ratings.

Comment author: lmm 26 November 2015 11:23:14AM -1 points [-]

And one of the big issues leading to the financial crisis was that a lot of these ratings were wrong and a lot of AAA bonds defaulted.

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