In response to Editing meetups
Comment author: philh 05 December 2014 10:54:46AM 4 points [-]

It's possible, but well-hidden.

Any given meetup seems to have two pages. One is the discussion article, and one is the meetup page. For your meetup, these pages are:

http://lesswrong.com/lw/lbr/meetup_sydney_rationality_dojo_approaches/

http://lesswrong.com/meetups/17g

You can edit from the meetup page: there should be a link right below the map. Changes you make will propagate to the discussion article.

The meetup page is the one that gets linked to from http://lesswrong.com/meetups/ , and the discussion article is the one found on your overview page. Where the discussion page says "discussion article for the meetup :", the meetup title is an unmarked link to the meetup page.

In response to comment by philh on Editing meetups
Comment author: luminosity 05 December 2014 11:13:43PM *  2 points [-]

Thank you, that fixed the problem! Maybe the link should be larger or placed in a different location. My guess is I didn't parse it because of its proximity to the map where you usually get map-related links.

Comment author: luminosity 24 October 2014 07:41:46AM *  2 points [-]

Shorty before bed:

  • 1mg melatonin
  • 150mg magnesium citrate

After morning coffee:

  • 1 large fish oil pill
  • 3000 IU D3
  • 1 CDP Choline (leftover from see below)

Discontinued due to lack of noticeable effect:

  • Rhodiola rosea
  • Vitamin K
  • Pramiracetam
  • Aniracetam
  • Oxiracetam
  • Noopept
  • Zinc
  • Caffeine pills
  • L- Theanine
Comment author: luminosity 23 October 2014 03:19:47AM 60 points [-]

Taken the survey (would have loved to do digit ratio, but too difficult to get access to the equipment needed).

Comment author: luminosity 28 September 2014 01:56:59AM 0 points [-]

Note: Date keeps changing to say 3PM. This is at 4PM!

Comment author: luminosity 15 June 2014 10:00:32PM 0 points [-]

Some other alternatives:

  • Human-Friendly AGI
  • Constrained AGI
  • Humanist AGI
  • Human-Valuing AGI
  • Secure AGI
Comment author: luminosity 22 May 2014 11:56:35AM 4 points [-]

I consider this evidence that we need to bring more rationalists together more often.

Hear, hear!

Comment author: Swimmer963 30 April 2014 03:56:21AM 5 points [-]

I slightly favour this; in practice I favour deeper pockets, too. Deep pockets and stretchy material (plus a habit of paying attention to possessions) equals almost a 0% chance of losing keys. I did leave my keys on the ground outside a bar once, when biking home–I had reached into my pocket to get my bike lights, and it was the same pocket as my keys, and I must have forgotten to do the quick-pat-keys-still-there, maybe because I'd had a few drinks.

I'm not sure whether the difference is actually deep stretchy pockets, though, or the habit of patting my key and phone pockets frequently.

Comment author: luminosity 04 May 2014 12:56:01AM 0 points [-]

I use a slight variant of this. Deep enough pockets, with my wallet placed in on top of my keys. It's slightly more work to access the keys, since I have to remove the wallet first, but that also means they can't easily fall out. In fact, I've only ever once lost keys with this strategy, and that was due to locking them inside a house with a deadlock.

Comment author: jimrandomh 08 April 2014 01:24:39PM 1 point [-]

That strategy ends in deep regret, because it requires you to opt-in specific bits of data. If you ever actually need it, you will discover that something important was missed.

(Also, if backing up data is at all painful, it means you are doing it wrong.)

Comment author: luminosity 12 April 2014 02:10:46AM 1 point [-]

It depends how you do it. Some of my data is backed up via Google drive in almost as automatic a way as is possible. Add a new folder to your documents library (Windows 7+), make this folder the default save location for the library, make it the folder where google drive manages backups automatically (there is a program you download to do this). Now you just need to pick the documents folder whenever you initially save something important, and the rest is handled for you. The same would be easily doable with dropbox.

Comment author: Error 09 April 2014 04:01:13PM 1 point [-]

I'm curious how and where you find artists willing to work with you. I toy with game development from time to time and it would be nice if some of them didn't look like crap.

Comment author: luminosity 11 April 2014 01:44:47PM 0 points [-]

I haven't found a bullet-proof method, I'm afraid. The large majority of artists I've contacted have turned out not to be suitable, too expensive, or (mostly) just flaky. My primary methods have been browsing deviantart in relevant categories, and finding active artists with either the same art style that I want, or a show of competence in multiple styles; or the same evaluation but applied to the Indie Gamer art portfolio forum.

One thing to bear in mind is that even if an artist is too busy to work for you themself, they may know people who they'll be happy to refer to you.

Comment author: luminosity 02 April 2014 10:10:50AM 7 points [-]

I recently re-evaluated whether I should continue making the game I took a few years off work to develop a while ago, which is mostly finished except for artwork / animations. I was unsure as to whether it was worth continuing with or whether it was just sunk cost keeping me going. After ignoring the sunk costs, and re-running the calculations, I decided it was worth continuing, and have since got in contact with several artists to get work on it rolling again.

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