All of aribrill's Comments + Replies

The notion of a precision scale for interpretability is really interesting, particularly the connection with generalization/memorization. This seems like a fruitful concept to develop further.

How, then can we operationalize the loss scale of a phenomenon? Well, one way to do this is to imagine that we have some "natural" complexity parameter c that can be varied (this can be a parameter tuning model size, training length, etc.).

It could be interesting to think about the interpretation of different possible complexity parameters here. You might expect these... (read more)

2Dmitry Vaintrob
Yeah I agree that it would be even more interesting to look at various complexity parameters. The inspiration here of course is physics: isolating a particle/effective particle (like a neutron in a nucleus) or an interaction between a fixed set of particles, by putting it in a regime where other interactions and groupings drop out. The goto for a physicist is temperature: you can isolate a neutron by putting the nucleus in a very high-temperature environment like a collider where the constituent baryons separate. This (as well as the behavior wrt generality) is the main reason I suggested for "natural degradation" from SLT, as this samples from the tempered distribution and is the most direct analog of varying temperature (putting stuff in a collider). But you can vary other hyperparameters as well. Probably an even more interesting thing to do is to simultaneously do two things with "opposite" behaviors, which I think is what you're suggesting above. For a cartoon notions of the memorization-generalization "scale" is that if you have low complexity coming from low parameter count/depth or low training time (the latter often behaves similarly to low data diversity), you get simpler "more memorization-y" circuits (I'm planning to talk more about this later in a "learning stories" series -- but from work on grokking, leap complexity, etc. people expect later solutions to generalize better. So if you combine this with the tempering "natural degradation" above, you might be able to get rid of behaviors both above and below a range of interest. You're right that tempering is not a binary on/off switch. Because of the nature of tempering, you do expect exponential decay of "inefficient" circuits as your temperature gets higher than the "characteristic temp." of the circuit (this is analogous to how localized particles tend to have exponentially less coupling as they get separated), so it's not completely unreasonable to "fully turn off" a class of behaviors. But somethin

Thanks for the great writeup.

Superposition ("local codes") require sparsity, i.e. that only few features are active at a time.

Typo: I think you meant to write distributed, not local, codes. A local code is the opposite of superposition.

4StefanHex
Thanks! You're right, totally mixed up local and dense / distributed. Decided to just leave out that terminology

Short answer: some goals incentivize general intelligence, which incentivizes tracking lots of abstractions and also includes the ability to pick up and use basically-any natural abstractions in the environment at run-time.

Longer answer: one qualitative idea from the Gooder Regulator Theorem is that, for some goals in some environments, the agent won't find out until later what its proximate goals are. As a somewhat-toy example: imagine playing a board game or video game in which you don't find out the win conditions until relatively late into the game. Th

... (read more)

Unfortunately I am busy from 2-5 on Sundays, but I would certainly like to attend a future Yale meetup at some other time.

aribrill550

In 2002, Wizards of the Coast put out Star Wars: The Trading Card Game designed by Richard Garfield.

As Richard modeled the game after a miniatures game, it made use of many six-sided dice. In combat, cards' damage was designated by how many six-sided dice they rolled. Wizards chose to stop producing the game due to poor sales. One of the contributing factors given through market research was that gamers seem to dislike six-sided dice in their trading card game.

Here's the kicker. When you dug deeper into the comments they equated dice with "lack of sk

... (read more)
-3duckduckMOO
Unless you're rolling an impractical number of dice for every attack having your attacks do random damage (and not 22-24 like in MMORPGs but 1X-6X) is incredibly random. Even if you are rolling a ridiculous number of dice the game can still be decided by one roll leaving a creature on the board or killing it by one or two points of damage. What maths says that rolling dice doesn't make the game more random? Maybe he means the game is overall less random, but I don't see any argument for that, or reference to evidence of that claim. If the reason for the game's failure was that people thought it lacked skill less additional randomness is not a decision to defend even if people were slightly overestimating the randomness. Having to roll dice in a card game is kind of a slap in the face too. In other card games you draw your cards then make the most of them. There's 0 randomness to worry about except right when you draw your card or your opponent draws theirs (but you are often happily ignorant of whether they play a card from their hand or that they drew except in certain circumstances.) You can count cards and play based on what is left in your deck, or you know is not in your deck anymore. Also, unlike miniature games, card games pretty much never start pre-deployed. You start with nothing on the board. If your turn one card kills his turn one card because of a dice roll then he has nothing on the board and you have a creature, giving you some level of control over the board (depends on the game, often quite high) In a miniature game if you kill more of his guys on turn one because of dice rolls you still have an army, though smaller. Why is this quote upvoted?
A1987dM180

What I mean by this is that if you rolled a million dice, your chance of averaging 3.5 is much higher than if you rolled ten.

The chance of averaging exactly 3.5 would be a hell of a lot smaller. The chance of averaging between 3.45 and 3.55 would be larger, though.

aribrill600

Why is there that knee-jerk rejection of any effort to "overthink" pop culture? Why would you ever be afraid that looking too hard at something will ruin it? If the government built a huge, mysterious device in the middle of your town and immediately surrounded it with a fence that said, "NOTHING TO SEE HERE!" I'm pretty damned sure you wouldn't rest until you knew what the hell that was -- the fact that they don't want you to know means it can't be good.

Well, when any idea in your brain defends itself with "Just relax! Don't look

... (read more)
2linkhyrule5
Seems to me that the problem is, well, precisely as stated: overthinking. It's the same problem as with close reading: look too close at a sample of one and you'll start getting noise, things the author didn't intend and were ultimately caused by, oh, what he had for breakfast on a Tuesday ten months ago and not some ominous plan.
2DaveK
Well, I really enjoy music, but I made the deliberate choice to not learn about music (in terms of notes, chords, etc.). The reason being that what I get from music is a profound experience, and I was worried that knowledge of music in terms of reductionist structure might change the way I experience hearing music. (Of course some knowledge inevitably seeps in.)
3Risto_Saarelma
Maybe the social signaling sensitive unconsciously translate it into "I thought up this unobvious thing about this thing because I am smarter than you", and then file it off as being an asshole about stuff that's supposed to be communal fun?

Why is there that knee-jerk rejection of any effort to "overthink" pop culture? Why would you ever be afraid that looking too hard at something will ruin it?

I think it's because enjoying fiction involves being in a trance, and analyzing the fiction breaks the trance. I suspect that analysis is also a trance, but it's a different sort of trance.

Ah, David Wong. A few movies in the post-9/11 era begin using terrorism and asymmetric warfare as a plot point? Proof that Hollywood no longer favors the underdog. Meanwhile he ignores... Daredevil, Elektra, V for Vendetta, X-Men, Kickass, Punisher, and Captain America, just to name the superhero movies I've seen which buck the trend he references, and within the movies he himself mentions, he intentionally glosses over 90% of the plots in order to make his point "stick." In some cases (James Bond, Sherlock Holmes) he treats the fact that the... (read more)

aribrill190

"How is it possible! How is it possible to produce such a thing!" he repeated, increasing the pressure on my skull, until it grew painful, but I didn't dare object. "These knobs, holes...cauliflowers -" with an iron finger he poked my nose and ears - "and this is supposed to be an intelligent creature? For shame! For shame, I say!! What use is a Nature that after four billion years comes up with THIS?!"

Here he gave my head a shove, so that it wobbled and I saw stars.

"Give me one, just one billion years, and you'll see what I create!"

  • Stanislaw Lem, "The Sanatorium of Dr. Vliperdius" (trans. Michael Kandel)

That's certainly true. It seems to me that in this case, sbenthall was describing entities more akin to Google than to the Yankees or to the Townsville High School glee club; "corporations" is over-narrow but accurate, while "organizations" is over-broad and imprecise.

I think that as a general rule, specific examples and precise language always improve an argument.

I get the sense that "organization" is more or less a euphemism for "corporation" in this post. I understand that the term could have political connotations, but it's hard (for me at least) to easily evaluate an abstract conclusion like "many organizations are of supra-human intelligence and strive actively to enhance their cognitive powers" without trying to generate concrete examples. Imprecise terminology inhibits this.

When you quote lukeprog saying

It would be a kind of weird corporation that was better than the best hum

... (read more)
2sbenthall
Yes, at least to be consistent with my attempt at de-politicizing the post :) I've corrected it. Thanks. I wasn't sure what sort of posts were considered acceptable. I'm glad that particular examples have come up in the comments. Do you think I should use particular examples in future posts? I could.
0David_Gerard
There are lots more organisations than corporations.

The typing quirks actually serve a purpose in the comic. Almost all communication among the characters takes place through chat logs, so the system provides a handy way to visually distinguish who's speaking. They also reinforce each character's personality and thematic associations - for example, the character quoted above (Aranea) is associated with spiders, arachnids in general, and the zodiac sign of Scorpio.

Unfortunately, all that is irrelevant in the context of a Rationality Quote.

0Normal_Anomaly
The character in question is named Vriska. You're thinking of Aradia.

Dear, my soul is grey
With poring over the long sum of ill;
So much for vice, so much for discontent...
Coherent in statistical despairs
With such a total of distracted life,
To see it down in figures on a page,
Plain, silent, clear, as God sees through the earth
The sense of all the graves, - that's terrible
For one who is not God, and cannot right
The wrong he looks on. May I choose indeed
But vow away my years, my means, my aims,
Among the helpers, if there's any help
In such a social strait? The common blood
That swings along my veins, is strong enough
To draw me t

... (read more)
aribrill170

A simple technique I used to use was that whenever I started to read or found a link for an article that made me uncomfortable or instinctively want to avoid it, I forced myself to read it. After a few times I got used to it and didn't have to do this anymore.

1ata
Ah, okay. Welcome nevertheless. :)

Hello! I've been a reader of Less Wrong for several months, although I never bothered to actually create an account until now. I originally discovered LW from a link through some site called "The Mentat Wiki." I consider myself an atheist and a skeptic. I'm entering my senior year of high school, and I plan on majoring in Physics at the best college I can get into!

Actually, I had come across EY's writings a few months earlier while trying to find out who this "Bayes" was that I had seen mentioned a couple different blogs I read. That w... (read more)

6CronoDAS
Particle Man, Particle Man, does whatever a particle can! What's he like? It's not important. Particle Man! Sorry, couldn't resist.
0[anonymous]
I'm sorry, I'm not.
0ata
Welcome! Would you happen to be the same Particleman from LDF/Stonehenge?