Knowledge Seeker https://lorenzopieri.com/
Hi Clement, I do not have much to add to the previous critiques, I also think that what needs to be simulated is just a consistent enough simulation, so the concept of CI doesn't seem to rule it out.
You may be interested in a related approach ruling out the sim argument based on computational requirements, as simple simulations should be more likely than complex one, but we are pretty complex. See "The Simplicity Assumption and Some Implications of the Simulation Argument for our Civilization" (https://philarchive.org/rec/PIETSA-6)
Cheers!
A somewhat similar statistical reasoning can be done to argue that the abundance of optional complexity (things could have been similar but simpler) is evidence against the simulation hyphotesis.
See https://philpapers.org/rec/PIETSA-6 (The Simplicity Assumption and Some Implications of the Simulation Argument for our Civilization)
This is based on the general principle of computational resources being finite for any arbitrary civilisations (assuming infinities are not physical) and therefore minimised when possible by the simulators. In particular one can use the simplicity assumption: If we randomly select the simulation of a civilization in the space of all possible simulations of that civilization that have ever been run, the likelihood of picking a given simulation is inversely correlated to the computational complexity of the simulation.
It is hard to argue that a similar general principle can be found for something being "mundane" since the definition of mundane seems dependent on the simulators point of view. Can you perhaps modify this reasoning to make it more general?
Let’s start with one of those insights that are as obvious as they are easy to forget: if you want to master something, you should study the highest achievements of your field.
Even if we assume this, it does not follow that we should try to recreate the subjective conditions that led to (perceived) "success". The environment is always changing (tech, knowledge base, tools), so many learnings will not apply. Moreover, biographies tend to create a narrative after the fact, emphasizing the message the writer want to convey.
I prefer the strategy to master the basics from previous works and then figure out yourself how to innovate and improve the state of the art.
For an argument against the sim hypothesis see https://lorenzopieri.com/sim_hypothesis/ or the full article https://philpapers.org/rec/PIETSA-6 (The Simplicity Assumption and Some Implications of the Simulation Argument for our Civilization).
In a nutshell:
0- Suppose by absurd that we are in a simulation.
1- We are equally likely to be in one of the many simulations.
2- The vast majority of simulations are simple [see paper to understand why this is reasonable].
3- Therefore, we are very likely to be in a simple simulation.
4- Therefore, we should not expect to observe much complexity.
5- But we do observe complexity, therefore we are very unlikely to be a simulation.