I'm not a programmer. I wish I were. I've tried to learn it several times, different languages, but never went very far. The most complex piece of software I ever wrote was a bulky, inefficient game of life.
Recently I've been exposed to the idea of a visual programming language named subtext. The concept seemed interesting, and the potential great. In short, the assumptions and principles sustaining this language seem more natural and more powerful than those behind writing lines of codes. For instance, a program written as lines of codes is uni-dimensional, and even the best of us may find it difficult to sort that out, model the flow of instructions in your mind, how distant parts of the code interact together, etc. Here it's already more apparent because of the two-dimensional structure of the code.
I don't know whether this particular project will bear fruit. But it seems to me many more people could become more interested in programming, and at least advance further before giving up, if programming languages were easier to learn and use for people who don't necessarily have the necessary mindset to be a programmer in the current paradigm.
It could even benefit people who're already good at it. Any programmer may have a threshold above which the complexity of the code goes beyond their ability to manipulate or understand. I think it should be possible to push that threshold farther with such languages/frameworks, enabling the writing of more complex, yet functional pieces of software.
Do you know anything about similar projects? Also, what could be done to help turn such a project into a workable programming language? Do you see obvious flaws in such an approach? If so, what could be done to repair these, or at least salvage part of this concept?
On a tangent (and just for my curiosity), can you explain/link an explanation of what the phrase "non-empty reference class" means? I infer from context it means that there is a non-empty set of instances, but what is the meaning of this specific 'reference class' wording?
By reference class I mean "the set of things that are like Subtext that I'd use to get my prior probability of success from, before updating on the specific merits of Subtext (or its flaws)".
I've acquired the term both from previous discussions here on LW and from slightly more formal training in forecasting, specifically participating in the Good Judgment Project.
There are perils of forecasting based on reference classes (more), but it can be a useful heuristic.