RichardKennaway comments on Rationality quotes: October 2010 - Less Wrong
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William T. Powers
I wish my mother had used this strategy, instead of the completely arbitrary-sounding "this is just the way you are to do things" which just caused a counter-reaction.
Grownups have already learned the reason to follow the rules: it's what society expects, so your life will be easier and you will be able to accomplish more if you follow them. But for the most part they learned it by osmosis, intuition, and implication--as you presumably did when you grew up--because nobody made it explicit to them, either. I think that most people don't explain this to their kids because they don't understand it themselves; they've never verbalized the reason, so they're just passing on the social pressure which worked for them.
The sad thing about this is not only that it leads to parroting "courtesy" without real understanding. It's that without being able to articulate the purpose of the social contract in general, one can't evaluate the reasons for specific clauses within it. When they seem arbitrary, they're difficult to remember, and even more difficult to respect. Consciously examining the structure allows you to see patterns in it (e.g. if X is rude, putting someone in a position where they must do X is also rude), as well as compare their implied goals against your actual goals.
For example, there are a few situations where I consider a clear understanding of the situation more important than courtesy, and will press someone to explain something which would otherwise be rude to ask for. But, unless they already know me well not to need it, I'll also explain what I'm doing and why, so they know it's not simply out of disregard. Like many things (grammar, musical composition), you have to understand the rules well before you can break them intelligently. It's a lot more acceptable to violate the social contract if you understand why the part you're violating exists and have made a conscious choice not to follow it.
I suspect that, for that reason, real understanding of society and its rules would make social change easier and bring the rules themselves more in line with peoples' actual goals. The key word there is "real," though. Just a little knowledge is a dangerous thing.
I'd be concerned that this phrasing would raise more sociopaths... because that's how they think about morality.
The idea of teaching relativism for moral specifics is good, but consider that there are aspects of morality common to all sustainable cultures. Powers' framing would describe these as "common game elements" or "aspects common to all these different games". I think they should be emphasized/emotionalized as a little more than that (even if they aren't), so to avoid sociopathy (if that's even possible).
Less specifically, and with more confidence: emotional intelligence is a thing, and children need to be taught that, too. Perhaps Powers could achieve this by teaching kids that "feeling good about doing good things" is part of the game, and maybe one of the objectives of the game.
The analogy I use in my head instead of games is languages. They both have rules, but "games" implies something fake, not productive, and not to be taken seriously. "Languages" are tools we're accustomed to using for everyday functional reasons, and it's clearer that breaking their rules arbitrarily has a more immediate detrimental effect on their purpose (communication).
The most common way I use the metaphor explicitly is during a misunderstanding with a friend. "Wait--what does X mean in Sammish? Z? Ohh, now I get it. In Relsquish, X means Y. That's why I thought you were talking about Y."
The nice thing about this model is that, in a game, you expect everyone to know the rules before you sit down to play. If someone doesn't follow them, they're either too ignorant to play or cheating. When you're talking to someone who speaks a different language from you (even if they're just different versions of English, like Sammish and Relsquish are), occasional confusion is a matter of course. When you misunderstand each other, no one has "broken" the rules; it's just a mismatch. You identify that, explain in other words, and move on, with much fewer hard feelings or blame.
That is very fun to say. Rel-squish!
Haha. Yes, it is. I don't get to say it much, because I'm Fizz to almost everybody who knows me in person--so I refer to myself as speaking Fizzish instead. I didn't think it was worth the trouble of explaining that for the sake of the example, though. :)
The quote doesn't talk about morality. I take it to be about social rules such as what is considered proper dress, table manners, rudeness and politeness, playing nicely, and so on. At a certain age (as WTP alludes to) children become capable of understanding above that level, and they will need a proper upbringing in what is good and real at that level as well. There's another quote of WTP I could give in this connection, but I've used up my quote quota for this month.
If you share it in a multiply nested reply to another comment then it is not included in the 'quote quota' - it's just the same as including a quote in any other conversation.
(ie. Your interpretation about applying to social rules rather than morality and ethics themselves seems right and I am interested in hearing the quote you have in mind.)
Ok then:
-- William T. Powers
I like the first paragraph in particular.
Sociopaths and mature adults share that conception. Both of these groups of people tend to have also discovered that it is usually not in their best interest to discuss the subject with people who do not share their maturity or sociopathic nature respectively.
The reason a sociopath must arrive at the insight Powers proposes we teach earlier is that they cannot survive without it. Where a normal individual can survive (but not thrive) with a naive morality a sociopath cannot rely on the training wheels of guilt or shame to protect them from the most vicious players in the game before they work things out.
I predict that Powers' curriculum would produce no more sociopaths, make those sociopaths that are inevitable do less damage and result in a whole heap less burnt out, anti-social (or no longer pro-social) idealists.
You're awesome. Specifically, you communicate useful insights often. I tend to agree with you, but when I don't, I'm glad to have read you.
Making incompetent sociopaths more rational would create new harms as well. They would be better able to fool people and would erode the trustworthiness of "normal-seeming people" a little. But since there are already many competent sociopaths, and because normal people are situationally also selfishly destructive (self-serving bias+hypocrisy), we have institutions that mitigate those harms.
Also, I agree that preventing damaged people from running amok (in the extreme killing N people and then themselves) would be fantastic.
That sounds right to me. I suspect the main difference that improving social education for all children would have on sociopaths is that it would knock some of the rough edges off the less intelligent among them. The kind of behaviours that are maladaptive even for sociopaths and may lead them to do overtly anti-social things and wind up sanctioned.
The models I have for competent sociopaths and high status individuals are approximately identical for basically this reason.
Game players usually evolve some sense of honour which avoids them breaking the rules, and although they know the rules are arbitrary, they aren't willing to change them at any moment. If more frequent breaking of the rules is what you fear.
Care to name a few that I cannot counter with some European culture of last 3000 years, without even going any further?
"It is generally undesirable for members of my own culture / social class to murder each other without just cause."
Before you respond, note that "Person X committed murder in Society Y and it was okay," is not a counterexample. You will need to present an entire culture which was
... and, I guess if you're still going for it, one which existed in Europe since 1000BC.
Wrong. It's an idiotic game. Makes no sense at all.
Eh? On looking it up [1], it seems about as sensible as any other children's game. It encourages dexterity and fitness, it's spontaneously played by children, and it only needs a stick of chalk and a pebble. Whence this burst of antipathy to a game mentioned only in passing?
[1] It was played when I was a boy, but in the culture I grew up in, it was exclusively a girls' game. I never figured out what the rules were just from seeing it played in the street.
You know what children's game is wrong? Elbow Tag. It requires a large group, but at any given moment, only two people are actually playing. If the chasee is faster than the chaser, there is an equilibrium state that lasts until the chasee has mercy on the rest of the group and voluntarily lets someone else play...but even if that happens, since the new chasee is rested and the chaser is the same, you're normally back in the same boat.
Ugh. I have no idea what wedrifid has against hopscotch, but I empathize with the sentiment.
So the game teaches how to have cooperative fun. This is a feature, not a bug.
It sounds like it is a game that mostly allows people to demonstrate superior status by proving how inconsiderate of others they can get away with being. I consider that a bug. I have more respect for games in which people can gain status by proving how skilled they are at said game. (There are other ways to flaunt the ability to be inconsiderate and attention seeking that don't waste game playing time.)
Don't all games do that?
As does life itself. But different situations teach different aspects of a lesson in different ways.
I think that this quote misses an important point - and am in agreement with Academician.
Although the particular social etiquette habits of different cultures vary widely, many of them serve similar, underlying purposes.
Kurt Vonnegut makes my case beautifully, and as gently as always in 'Cat's Cradle'. Without going into the plot, there is a 'holy man' (actually, a rationalist in an impossible situation, IMHO); followers of this holy man, when they meet each other, undertake a ritual called "the meeting of souls" (or similar) :- they remove their shoes and socks, and sit down, legs extended, foot to foot.
Abstract: Ritual forms of social etiquette are human and beneficial (if not essential): the form that they take is non-essential.
There is a higher order of information in this than in the assumption that all rituals are simply arbitrary game-playing.