Being social is advantageous to any entity without terminal goals and advantageous to entities with terminal goals in most cases (primary exceptions being single goal entities, entities on the verge of achieving all of their terminal goals, and entities that are somehow guaranteed that they are and will remain far, far more powerful than everyone else). Humans evolved to be social because social was advantageous. A super-intelligent but non-evolved AGI will figure out that social is advantageous as well (except, obviously, in the very limited edge cases mentioned above).
Not quoting more research is not the same as being unaware of that research. I've read Binsmore -- but how can I successfully bring it up when I can't even get acceptance of Axelrod? It's like trying to teach multiplication while addition is still a problem. I really should read GT&tSC. It's been on my reading list since I've tasked myself with writing something in response to Rawls' corpus. I just haven't gotten around to it.
I have presented further works on the same subject at BICA '09 and AGI '10 (with a really fun second presentation at AGI '10 here) but haven't advanced the game theory portion at all (unfortunately). My focus has recently shifted radically though and going back to game theory could help that tremendously. Thanks.
Being social is advantageous to any entity without terminal goals
Hmm. What do you mean by an "entity without terminal goals". Would a rock qualify?
[...] SIAI's Scary Idea goes way beyond the mere statement that there are risks as well as benefits associated with advanced AGI, and that AGI is a potential existential risk.
[...] Although an intense interest in rationalism is one of the hallmarks of the SIAI community, still I have not yet seen a clear logical argument for the Scary Idea laid out anywhere. (If I'm wrong, please send me the link, and I'll revise this post accordingly. Be aware that I've already at least skimmed everything Eliezer Yudkowsky has written on related topics.)
So if one wants a clear argument for the Scary Idea, one basically has to construct it oneself.
[...] If you put the above points all together, you come up with a heuristic argument for the Scary Idea. Roughly, the argument goes something like: If someone builds an advanced AGI without a provably Friendly architecture, probably it will have a hard takeoff, and then probably this will lead to a superhuman AGI system with an architecture drawn from the vast majority of mind-architectures that are not sufficiently harmonious with the complex, fragile human value system to make humans happy and keep humans around.
The line of argument makes sense, if you accept the premises.
But, I don't.
Ben Goertzel: The Singularity Institute's Scary Idea (and Why I Don't Buy It), October 29 2010. Thanks to XiXiDu for the pointer.