Kaj_Sotala comments on A Gameplay Exploration of Yudkowsky's "Twelve Virtues" - Less Wrong
You are viewing a comment permalink. View the original post to see all comments and the full post content.
You are viewing a comment permalink. View the original post to see all comments and the full post content.
Comments (28)
Manga High seems fun.
http://www.thisislondon.co.uk/standard/article-23781017-software-lets-children-learn-as-they-play-on-laptops-in-class.do
http://www.openedsolutions.com/toby-rowland-manga-high.html
That looks like a great project! Thanks for the link!
I hope this catches on; a lot of educational games are not much fun, but then neither is school, and games that manage to mix learning and engagement can scale much more easily than schools who manage the same.
Interesting. I tried a few games and they actually are kinda fun. Not amazingly so, but certainly more interesting than class. If skill in these games actually transfers to real math skills, then I'll update my beliefs.
I also don't see how more abstract or fuzzy skills like "detecting a bias" could be gamified, but just improving math and math-like skills alone would be a great benefit already.