Konkvistador comments on Rationality and Video Games - Less Wrong

6 Post author: Alexei 18 September 2011 07:26PM

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Comment author: [deleted] 18 September 2011 08:49:21PM *  4 points [-]

Point two: Using games to raise the sanity waterline.

My first game was/will be a bust in terms of this, but the idea itself is not without merit, but I don't want to start discussing game design in this post. What I am looking for are people who are interested in making this happen, whether by doing art, programming, design, PR, or contributing resources: connections, expertise, and/or funding.

I have:

  • a brain
  • advanced math skills
  • an ability to do physics and teaching for food
  • basic programming skills (C, Pascal, Python)
  • a strong interest in the nascent ways in which rationality may be measured and cognitive tests in general
  • a strong interest in software that could help in rationality or rationality related skill training
  • some knowledge of computer science
  • extensive familiarity with most of LW material.
  • moderate people skills
  • no art skills

I'm currently on an autodidactic track to learn more advanced programming skills over the next three months. I am also thinking of learning and then working to master a new language, most likley Haskell (though I still have an unresolved crush on Lisp so perhaps I'll go with that). I also enrolled this fall in the free AI and machine learning classes offered by some Stanford profs, so in six months time I should have basic skills there as well.

I am intelligent, young but inexperienced in game design, I thrive on working in groups and I have several related skill sets. I hope that by working on such projects, in any capacity, I will get experience and learn more than I would have otherwise (also hopefully get my name in there among awesome finished projects/products).

I would be interested in any open source project or commercial thingy (will work for peanuts or free there to get xp and do something that has really caught my imagination).

How does that sound? Remember, free brains are neat.

Comment author: Alexei 18 September 2011 09:49:34PM *  2 points [-]

Sounds good! Free brains are neat indeed. If you are interested in doing game programing, you'll have to learn C# (in context of Unity3D engine). If you want to become more familiar with game design, I would suggest reading A Book of Lenses. I'll keep your name in mind, and I'll let you know when the next game starts. Thanks!

Edit: From Luke's interview, I gather that people who are good at math can help with FAI research. Something to consider.
Also, while I was replying to AlexMennen, I realized I am looking for people who are already interested in game design / programming. People who can pull their own weight and more, since that's very important in the start-up world, which is what this will feel like in the beginning.

Comment author: Emile 19 September 2011 09:12:35PM 0 points [-]

Good alternatives to Unity3D: making web games in Flash, or in Ruby/Python (for text-heavy "static" games); or make Android games in java, or iPhone/iPad games in Objective C.

Comment author: Alexei 19 September 2011 09:23:35PM 2 points [-]

Unity3D can create executables for Android and iPhone/iPad, so you code once and it's pretty much automatically ported to all platforms (including Flash in very near future). You just can't top that.