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Vaniver comments on Gameplay Art - Less Wrong

1 Post author: ac3raven 19 September 2011 09:30PM

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Comment author: Vaniver 20 September 2011 01:44:27PM 1 point [-]

One way to get around this might be to have a score at the upper right corner, like in old-time adventure games, which stays conspicuously at 0 until you jump down.