John_Maxwell_IV comments on On Caring - Less Wrong

99 Post author: So8res 15 October 2014 01:59AM

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Comment author: John_Maxwell_IV 09 October 2014 11:51:18PM *  1 point [-]

Here's a weird reframing. Think of it like playing a game like Tetris or Centipede. Yep, you are going to lose in the end, but that's not an issue. The idea is to score as many points as possible before that happens.

If you save someone's life on expectation, you save someone's life on expectation. This is valuable even if there are lots more people whose lives you could hypothetically save.