A person coming from "social culture" to "nerd culture" may interpret everything as a part of some devious status game.
The social person is right here. Remember 'X is not about Y'?. The difference is that your 'social culture' person is in fact low-to-average status on the relevant hierarchy. Something that's just "harmless social banter" to people who are confident in their social position can easily become a 'status attack', or a 'microaggression' from the POV of someone who happens to be more vulnerable. This is not limited to information-exchange at all, it's a ubiquitous social phenomenon. And this dynamic makes engaging in such status games a useful signal of confidence, so they're quite likely to persist.
I think that one very important difference between status games and things that might remind people of status game is how long they are expected to stay in people's memory.
For example, I play pub quizzes and often I am the person who is responsible for the answer sheet. Due to strict time limits, discussion must be as quick as possible, therefore in many situations I (or another person who is responsible for the answer sheet) have to reject an idea a person has came up with based on vague heuristic arguments and usually there is no time for long and elabo...
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