Furthermore, it is possible to let the head-land simulations run and remain emotionally abstracted from the results.
This is wise. Getting the necessary distance would indeed work, as would improving head-land accuracy, though I'm dubious about the extent to which it can be improved. In any case, I'm not quite to either goal myself yet. And if your own head-land making accurate predictions, that's a good thing; I just can't get those kinds of results out of mine. Yet.
Sounds like the concept of "agility" could be generalized richly indeed.